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[RELEASE] FMRTE 14.3.1.37 (Feedback & Discussion)

IMPORTANT – PLEASE READ!

The version of FMRTE was designed to work with FM 14.3.1

STEAM automatically updates the game when a new patch is released.
While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated.
So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later.
This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch.


Supported game modes: 
FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only..
This restriction is intentional and we don't have any plans to remove it.

FMRTE Requires .NET FRAMEWORK 4.0

IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA)

Changelist (build 37)

  • Fixed JuniorCoaching
  • Fixed YouthRecruitment

Changelist (build 36)

  • Added support for FMRTE Mobile

Changelist (build 35)

  • Current Screen and Mini FMRTE should now work with 14.3.1 game version

Changelist (build 34)

  • Added Support for 14.3.1

Changelist (build 33)

  • Morale added to the freezing feature
  • Presets now acept multiple Object ID's (comma seperated)
  • Hotkeys system and association with presets
  • Copy ID's to Clipboard now works with multiple selection (comma seperated helper for Preset Manager)
  • Inspire Button issue solved
  • Current Screen Button Fixed
  • Mini FMRTE Fixed

Changelist (build 32)

  • Fixed Swap Staff
  • Fixed Players Unhappiness motives

Changelist (build 31)

  • Added Support for 14.3.0

Changelist (build 29)

  • Added Support for 14.2.2
  • Minor changes

Changelist (build 26)

  • Added Nations Match Preparation
  • Fixed Players Possible Signings

Changelist (build 25)

  • Fixed some loading data issues

Changelist (build 24)

  • Fixed some issues with loading game data
  • Fixed a minor issue in Persons Retirements dates
  • Loading game data performance improvements

Changelist (build 23)

  • Added Support for 14.2.1 game patch
  • Fixed Match Preparation regression bug
  • Fixed Players Retirements
  • Some other minor fixes

Changelog (build 22):

  • Fixed some issues with Swap Staff
  • Fixed Chairman Status
  • Fixed Clubs Supporter Profile
  • Added + and - above each attribute category
  • Added Freeze/unfreeze all buttons for players and staff
  • Condition and Match Fitness attributes can now be frozen

Changelog (build 20):

  • Fixed some issues with Player Staff

Changelog (build 18):

  • Fixed an issue that was messing up players height and weight (for players with player and staff attributes)
  • Fixed an issue with FMRTE Freezer that was corrupting players attributes (for ex, CA/PA/Height/Weight)
  • Fixed a bug in Preset Manager that was causing some crahses, when the contract wage attribute was used
  • Fixed a bug that was preventing FMRTE from detect Players with both player and staff attributes
  • Fixed players History Points
  • FMRTE is now able to load more competitions (like cups, etc..)
  • Added "support" for 14.2.1 (452589) Korean Version (although it wasn't properly tested)

Changelog (build 17):

  • Added Support for 14.2.0 game patch

Changelog (build 16):

  • Added Director of Football
  • Added Freeze Staff feature
  • Added Import\Export Staff buttons
  • Improved custom teams/players detection
  • Fixed Swap Staff

Changelog (build 15):

  • Fixed activation issues that were affecting some users
  • Fixed a rare bug that was messing up teams players lists
  • Fixed favorites, now adding players/clubs/staff.. to favorites menu is working as expected
  • Minor changes

Changelog (build 12):

  • Fixed saving changes issues caused by previous build

Changelog (build 11):

  • Added Support for other regions (Korean for ex)
  • Fixed infinite loading issues, caused by lack of administrator permissions
  • Fixed Clone Center
  • Some other minor fixes

Changelog (build 10):

  • Fixed some activation issues

Changelog (build 9):

  • Added Support for 14.1.4 game patch
  • Fixed currency
  • Fixed Agents
  • Fixed Players Languages
  • Swap staff seems to be working properly now

Changelog (build 7):

  • Improved loading times
  • Fixed future transfers
  • Fixed swap players/staff
  • Fixed match preparation for teams
  • Fixed Mini FMRTE and Current Screen
  • Fixed players with staff attributes
  • Custom clubs or players are now searchable

Changelog (build 3):

  • Fixed players freeze
  • Fixed players condition/jadeness/fitness
  • Fixed crash caused by changing staff contracts in teams staff list

FM versions supported:

  • Football Manager 2014 – 14.3.1.487696 (Retail version)
  • Football Manager 2014 – 14.3.0.474125 (Retail version)
  • Football Manager 2014 – 14.2.2.457794 (Retail version)
  • Football Manager 2014 – 14.2.1.454037 (Retail version)
  • Football Manager 2014 – 14.2.0.451266 (Retail version)
  • Football Manager 2014 – 14.1.4.446361 (Retail version)
  • Football Manager 2014 – 14.1.3.438735 (Retail version)
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  • FMRTE 14.3.1 (build 34) - RELEASED Download: Only through FMRTE Auto Update (the setup package should be available later today) Changelist (build 34) Added Support for 14.3.1 Notes: Current Screen

  • FMRTE 14.1.3 (build 3) - RELEASED Changelist (build 3) Fixed players freeze Fixed players condition/jadeness/fitness Fixed crash caused by changing staff contracts in teams staff list

  • Hi everyone just another feedback, as you can see its 4AM since we also need some sleep we are going to give a it a break its almost there .   And as it was told before there is no need to keep poin

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FMRTE 14.1.3 (build 7) - RELEASED

Download: Use FMRTE autoupdate, or http://www.fmrte.com/download/fmrte14

 

Changelog (build 7):

  • Improved loading times
  • Fixed future transfers
  • Fixed swap players/staff
  • Fixed match preparation for teams
  • Fixed Mini FMRTE and Current Screen
  • Fixed players with staff attributes
  • Custom clubs or players are now searchable

FMRTE 14.1.3 (build 7) - RELEASED

Download: Use FMRTE autoupdate, or http://www.fmrte.com/download/fmrte14

 

Changelog (build 7):

  • Improved loading times
  • Fixed future transfers
  • Fixed swap players/staff
  • Fixed match preparation for teams
  • Fixed Mini FMRTE and Current Screen
  • Fixed players with staff attributes
  • Custom clubs or players are now searchable
Cheers BraCa your a legend thanks

FMRTE 14.1.3 (build 7) made me reactivate, when you pay it says you have 3 activations, I hope that means you can use it on 3 different comuputers and not that I use an activation everytime there's an update, that would be silly, wouldn't it?

hi can you help me?

 

i can't open fmrte 14 ... i get a message of " system.windows.staticresourceextension' threw an exception " .....how can i solve this problem? i have windows 8...please help me

  • Custom clubs or players are now searchable

 

I still cannot find the team and players which created by me......

 

Does this term means i can search and edit the club and play which was created by me?

I'm using FMRTE 1.4.13.7 version, but i can't make new currency and can't change another currency for this version.

 

Because I'm korean. Always i make korean won currency. and i try to change UK found but it isn't working to change any currency.

 

Plesase fix this problem :(

Don't think the loading time has improved to me.... but all else is good so far... :D

Match preparation for national team isn't available??

The view current screen button doesn't work for me at all. No matter what player/club I'm viewing, whether I'm on player profile, attributes etc. Always have to search.

 

Is this a known bug? Only complaint I can have, brilliant as usual :)

 

  • Custom clubs or players are now searchable

 

I still cannot find the team and players which created by me......

 

Does this term means i can search and edit the club and play which was created by me?

 

 

For this to work you must have a known player (a player that already exists in the DataBase) in your team just so FMRTE has something to start with in terms of search.

For this to work you must have a known player (a player that already exists in the DataBase) in your team just so FMRTE has something to start with in terms of search.

 

Yes, I ve created several young talent in the database through FM2014 editor.

 

So they do exist.

Just a note : Match prep for national teams isnt there.

 

Also, can the match prep be filtered down so if i manage an Under 21 or youth side, the match prep can still be altered?

An issue occurs when changing player name. If you change the "last name" option in FMRTE then this updates in game but within the information section of the game the Full Name does not update. Thanks.

For this to work you must have a known player (a player that already exists in the DataBase) in your team just so FMRTE has something to start with in terms of search.

 

I got your point. And I can search created players and teams now, thanx.

 

A little bit inconvenient though:)

Can anyone give me a number about Jadedness? Should i keep it negative for better results always? thx

Can anyone give me a number about Jadedness? Should i keep it negative for better results always? thx

it doesn't really matter just a low number will do

it just affects the probability of whether the player gets injured

Staff swap is not working!!! Just move da coach to da club but nothing else!!! Sorry for my English :(

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