Skip to content

[RELEASE] FMRTE 14.3.1.37 (Feedback & Discussion)

IMPORTANT – PLEASE READ!

The version of FMRTE was designed to work with FM 14.3.1

STEAM automatically updates the game when a new patch is released.
While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated.
So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later.
This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch.


Supported game modes: 
FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only..
This restriction is intentional and we don't have any plans to remove it.

FMRTE Requires .NET FRAMEWORK 4.0

IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA)

Changelist (build 37)

  • Fixed JuniorCoaching
  • Fixed YouthRecruitment

Changelist (build 36)

  • Added support for FMRTE Mobile

Changelist (build 35)

  • Current Screen and Mini FMRTE should now work with 14.3.1 game version

Changelist (build 34)

  • Added Support for 14.3.1

Changelist (build 33)

  • Morale added to the freezing feature
  • Presets now acept multiple Object ID's (comma seperated)
  • Hotkeys system and association with presets
  • Copy ID's to Clipboard now works with multiple selection (comma seperated helper for Preset Manager)
  • Inspire Button issue solved
  • Current Screen Button Fixed
  • Mini FMRTE Fixed

Changelist (build 32)

  • Fixed Swap Staff
  • Fixed Players Unhappiness motives

Changelist (build 31)

  • Added Support for 14.3.0

Changelist (build 29)

  • Added Support for 14.2.2
  • Minor changes

Changelist (build 26)

  • Added Nations Match Preparation
  • Fixed Players Possible Signings

Changelist (build 25)

  • Fixed some loading data issues

Changelist (build 24)

  • Fixed some issues with loading game data
  • Fixed a minor issue in Persons Retirements dates
  • Loading game data performance improvements

Changelist (build 23)

  • Added Support for 14.2.1 game patch
  • Fixed Match Preparation regression bug
  • Fixed Players Retirements
  • Some other minor fixes

Changelog (build 22):

  • Fixed some issues with Swap Staff
  • Fixed Chairman Status
  • Fixed Clubs Supporter Profile
  • Added + and - above each attribute category
  • Added Freeze/unfreeze all buttons for players and staff
  • Condition and Match Fitness attributes can now be frozen

Changelog (build 20):

  • Fixed some issues with Player Staff

Changelog (build 18):

  • Fixed an issue that was messing up players height and weight (for players with player and staff attributes)
  • Fixed an issue with FMRTE Freezer that was corrupting players attributes (for ex, CA/PA/Height/Weight)
  • Fixed a bug in Preset Manager that was causing some crahses, when the contract wage attribute was used
  • Fixed a bug that was preventing FMRTE from detect Players with both player and staff attributes
  • Fixed players History Points
  • FMRTE is now able to load more competitions (like cups, etc..)
  • Added "support" for 14.2.1 (452589) Korean Version (although it wasn't properly tested)

Changelog (build 17):

  • Added Support for 14.2.0 game patch

Changelog (build 16):

  • Added Director of Football
  • Added Freeze Staff feature
  • Added Import\Export Staff buttons
  • Improved custom teams/players detection
  • Fixed Swap Staff

Changelog (build 15):

  • Fixed activation issues that were affecting some users
  • Fixed a rare bug that was messing up teams players lists
  • Fixed favorites, now adding players/clubs/staff.. to favorites menu is working as expected
  • Minor changes

Changelog (build 12):

  • Fixed saving changes issues caused by previous build

Changelog (build 11):

  • Added Support for other regions (Korean for ex)
  • Fixed infinite loading issues, caused by lack of administrator permissions
  • Fixed Clone Center
  • Some other minor fixes

Changelog (build 10):

  • Fixed some activation issues

Changelog (build 9):

  • Added Support for 14.1.4 game patch
  • Fixed currency
  • Fixed Agents
  • Fixed Players Languages
  • Swap staff seems to be working properly now

Changelog (build 7):

  • Improved loading times
  • Fixed future transfers
  • Fixed swap players/staff
  • Fixed match preparation for teams
  • Fixed Mini FMRTE and Current Screen
  • Fixed players with staff attributes
  • Custom clubs or players are now searchable

Changelog (build 3):

  • Fixed players freeze
  • Fixed players condition/jadeness/fitness
  • Fixed crash caused by changing staff contracts in teams staff list

FM versions supported:

  • Football Manager 2014 – 14.3.1.487696 (Retail version)
  • Football Manager 2014 – 14.3.0.474125 (Retail version)
  • Football Manager 2014 – 14.2.2.457794 (Retail version)
  • Football Manager 2014 – 14.2.1.454037 (Retail version)
  • Football Manager 2014 – 14.2.0.451266 (Retail version)
  • Football Manager 2014 – 14.1.4.446361 (Retail version)
  • Football Manager 2014 – 14.1.3.438735 (Retail version)
  • Replies 1.4k
  • Views 1.5m
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • FMRTE 14.3.1 (build 34) - RELEASED Download: Only through FMRTE Auto Update (the setup package should be available later today) Changelist (build 34) Added Support for 14.3.1 Notes: Current Screen

  • FMRTE 14.1.3 (build 3) - RELEASED Changelist (build 3) Fixed players freeze Fixed players condition/jadeness/fitness Fixed crash caused by changing staff contracts in teams staff list

  • Hi everyone just another feedback, as you can see its 4AM since we also need some sleep we are going to give a it a break its almost there .   And as it was told before there is no need to keep poin

Posted Images

Featured Replies

Hey what about activation number? If I spend all of activation I have to buy another copy of FMRTE? But why? Its nonsense.

I've this problem when I'm trying to activate again. Seems like my activation code is too short somehow. it worked on the previous version

I get the same problem if I try to offline activate

post-55761-0-65523500-1385906682_thumb.j

I've this problem when I'm trying to activate again. Seems like my activation code is too short somehow. it worked on the previous version

I get the same problem if I try to offline activate

 

you probably ain't using the new license code type please check your current license code in your client area in:

 

http://www.fmrte.com/clientarea

 

Thanks

  • Author

Hey what about activation number? If I spend all of activation I have to buy another copy of FMRTE? But why? Its nonsense.

No, if you have a FMRTE 14 license, you DON'T need to purchase a new one!

 

We had to do some changes in FMRTE, those changes made FMRTE forget the activation data, so you need to activate it again..

 

But it won't count as a new activation.. And if you have any issues activating it, please submit a support request, and we will help you out..

getting same issue as mo33y33, updated to the new version but it wont load my saved game?

 

 anyone getting this issue, also on the old version the auto update download isnt working still 

They aren't Mac version will be out today! :D

 

Good joke ;) (hope so)

  • Author

getting same issue as mo33y33, updated to the new version but it wont load my saved game?

 

 anyone getting this issue, also on the old version the auto update download isnt working still 

Can you please submit a new bug in our bug tracker (http://www.fmrte.com/forums/index.php?/forum/15-bug-tracker/), and do this:

  • Go to FMRTE Settings, and enable 'Debug mode', press save
  • Try to load your game data
  • When it finishes, please go to FMRTE folder (usually C:\BraCa Soft\FMRTE 14)
  • Attach in your bug post the file diagnostics.log (do not copy/paste the file contents, attatch the file itself to the post)

i am very pleased with your work Braca < however there is a problem with the favourite button it won,t load. keep up the good work

I have just loaded but my managers profile is not showing on fmrte please help if you can

  • Author

index.php?app=downloads&module=display&section=screenshot&id=14

File Name: FMRTE

File Submitter: BraCa

File Submitted: 10 Nov 2013

File Category: FMRTE Windows

IMPORTANT – PLEASE READ!

The version of FMRTE was designed to work with FM 14.1.4

STEAM automatically updates the game when a new patch is released.

While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated.

So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later.

This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch.

Supported game modes:

FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only..

This restriction is intentional and we don't have any plans to remove it.

FMRTE Requires .NET FRAMEWORK 4.0

IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA)

Changelog (build 12):

  • Fixed saving changes issues caused by previous build

    Changelog (build 11):
    • Added Support for other regions (Korean for ex)
    • Fixed infinite loading issues, caused by lack of administrator permissions
    • Fixed Clone Center
    • Some other minor fixes

      Changelog (build 10):
      • Fixed some activation issues

        Changelog (build 9):
        • Added Support for 14.1.4 game patch
        • Fixed currency
        • Fixed Agents
        • Fixed Players Languages
        • Swap staff seems to be working properly now

        Changelog (build 7):

          [*]Improved loading times

          [*]Fixed future transfers

          [*]Fixed swap players/staff

          [*]Fixed match preparation for teams

          [*]Fixed Mini FMRTE and Current Screen

          [*]Fixed players with staff attributes

          [*]Custom clubs or players are now searchable

          Changelog (build 3):

            [*]Fixed players freeze

            [*]Fixed players condition/jadeness/fitness

            [*]Fixed crash caused by changing staff contracts in teams staff list

            FM versions supported:

              [*]Football Manager 2014 – 14.1.4.446361 (Retail version)

              [*]Football Manager 2014 – 14.1.3.438735 (Retail version)

I believe there might just be a minor issue connecting - why don't you try again later today.

If that is not the problem, then I'm sure BraCa will have a look at it.

I have tried again and this time the server accepted my request and all is now well.  Many thanks for your kind suggestion.

Seems like I'm unable to heal, inspire or remove bans from the entire team from the team screen with this version, don't get an error message, just doesn't do anything. Tried reloading FM, the save, FMRTE and still the same. Also, trying to use the Register UEFA option from the same screen provides this error:

 

 

kEWP0Ww.png

Seems like I'm unable to heal, inspire or remove bans from the entire team from the team screen with this version, don't get an error message, just doesn't do anything. Tried reloading FM, the save, FMRTE and still the same. Also, trying to use the Register UEFA option from the same screen provides this error:

 

 

kEWP0Ww.png

 

Thanks for this report we will look into this.

Multiple Errors.  When attempting to swap players it gives me an error message of "illegal characters in path".  2nd error i've noticed this morning is that when attemtping to edit finances, it will give you an unexpected error.  Any idea what is going on?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.