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Showing content with the highest reputation since 06/17/2012 in all areas

  1. 48 points
    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelist (build 37) Fixed JuniorCoaching Fixed YouthRecruitment Changelist (build 36) Added support for FMRTE Mobile Changelist (build 35) Current Screen and Mini FMRTE should now work with 14.3.1 game version Changelist (build 34) Added Support for 14.3.1 Changelist (build 33) Morale added to the freezing feature Presets now acept multiple Object ID's (comma seperated) Hotkeys system and association with presets Copy ID's to Clipboard now works with multiple selection (comma seperated helper for Preset Manager) Inspire Button issue solved Current Screen Button Fixed Mini FMRTE Fixed Changelist (build 32) Fixed Swap Staff Fixed Players Unhappiness motives Changelist (build 31) Added Support for 14.3.0 Changelist (build 29) Added Support for 14.2.2 Minor changes Changelist (build 26) Added Nations Match Preparation Fixed Players Possible Signings Changelist (build 25) Fixed some loading data issues Changelist (build 24) Fixed some issues with loading game data Fixed a minor issue in Persons Retirements dates Loading game data performance improvements Changelist (build 23) Added Support for 14.2.1 game patch Fixed Match Preparation regression bug Fixed Players Retirements Some other minor fixes Changelog (build 22): Fixed some issues with Swap Staff Fixed Chairman Status Fixed Clubs Supporter Profile Added + and - above each attribute category Added Freeze/unfreeze all buttons for players and staff Condition and Match Fitness attributes can now be frozen Changelog (build 20): Fixed some issues with Player Staff Changelog (build 18): Fixed an issue that was messing up players height and weight (for players with player and staff attributes) Fixed an issue with FMRTE Freezer that was corrupting players attributes (for ex, CA/PA/Height/Weight) Fixed a bug in Preset Manager that was causing some crahses, when the contract wage attribute was used Fixed a bug that was preventing FMRTE from detect Players with both player and staff attributes Fixed players History Points FMRTE is now able to load more competitions (like cups, etc..) Added "support" for 14.2.1 (452589) Korean Version (although it wasn't properly tested) Changelog (build 17): Added Support for 14.2.0 game patch Changelog (build 16): Added Director of Football Added Freeze Staff feature Added Import\Export Staff buttons Improved custom teams/players detection Fixed Swap Staff Changelog (build 15): Fixed activation issues that were affecting some users Fixed a rare bug that was messing up teams players lists Fixed favorites, now adding players/clubs/staff.. to favorites menu is working as expected Minor changes Changelog (build 12): Fixed saving changes issues caused by previous build Changelog (build 11): Added Support for other regions (Korean for ex) Fixed infinite loading issues, caused by lack of administrator permissions Fixed Clone Center Some other minor fixes Changelog (build 10): Fixed some activation issues Changelog (build 9): Added Support for 14.1.4 game patch Fixed currency Fixed Agents Fixed Players Languages Swap staff seems to be working properly now Changelog (build 7): Improved loading times Fixed future transfers Fixed swap players/staff Fixed match preparation for teams Fixed Mini FMRTE and Current Screen Fixed players with staff attributes Custom clubs or players are now searchable Changelog (build 3): Fixed players freeze Fixed players condition/jadeness/fitness Fixed crash caused by changing staff contracts in teams staff list FM versions supported: Football Manager 2014 – 14.3.1.487696 (Retail version) Football Manager 2014 – 14.3.0.474125 (Retail version) Football Manager 2014 – 14.2.2.457794 (Retail version) Football Manager 2014 – 14.2.1.454037 (Retail version) Football Manager 2014 – 14.2.0.451266 (Retail version) Football Manager 2014 – 14.1.4.446361 (Retail version) Football Manager 2014 – 14.1.3.438735 (Retail version)
  2. 36 points
  3. 28 points
    Yes, my plans are to release the first version this weekend
  4. 22 points
    Getting my hands on the game right now, I will see what I can do with FMRTE If I can make it work, it will take a few weeks before it gets released
  5. 21 points
    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 15.3.2 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelist (build 16) Added support for 15.3.2 game version Changelist (build 15) Fixed a loding issue Changelist (build 14) Added Leagues Prize Money (only visible for Leagues that have Prize Money) Fixed some loading issues Fixed Current Screen for 15.3.1 Fixed an issue that was causing crashes on Players Contracts. Positions, etc.. Changelist (build 13) Added support for 15.3.1 game version Changelist (build 12) Fixed Clubs Match Preparation Fixed Clubs Possible Signings Changelist (build 11) Added support for 15.3.0 game version Changelist (build 10) Added support for 15.2.1 game version Changelist (build 9) Added support for 15.2.0 game version Fixed missing attribute 'Determination' on Filter Options for Staff Added Reason option on some relation types (for ex, now you can have a son, or brother) Updated French, Korean and Turkish language files Now on retirements list we show players and staff Changelist (build 7) Added support for 15.1.4 game version Fixed Players unhappiness Fixed Currency Manager Changelist (build 6) Added support for 15.1.3 game version Changelist (build 5) Fixed ingame date Fixed Home Grown button Fixed Players International Retirement Changelist (build 4) Added support for 15.1.1 Added a new gamer option: Allow Squad Numbers at Anytime Added a new gamer option: Allow Squad Registration at Anytime Added a new gamer option: Become Unsackable Added Clubs Supporter Profiles Added Clubs Tactical Preferences Fixed Formed at Club Fixed Players bans Fixed Clubs Youth Academy Fixed Clubs Youth Recruitment Fixed Clubs Affiliations Fixed some UI issues Changelist (build 3) Fixed players contract clausules Fixed Clubs Affiliations Gamer coaching attributes can now be saved Fixed some UI issues Changelist (build 2) Added support for 15.0.3 game version Changelist (build 1) Support for FM 2015 New layout Number of allowed staff and scout's is now editable FM versions supported: Football Manager 2015 – 15.3.2.627042 (Retail version) Football Manager 2015 – 15.3.1.615248 (Retail version) Football Manager 2015 – 15.3.0.610347 (Retail version) Football Manager 2015 – 15.2.1.585343 (Retail version) Football Manager 2015 – 15.2.0.583900 (Retail version) Football Manager 2015 – 15.1.4.579096 (Retail version) Football Manager 2015 – 15.1.3.572980 (Retail version) Football Manager 2015 – 15.1.1.571183 (Retail version) Football Manager 2015 – 15.0.3.569609 (Beta version) Football Manager 2015 – 15.0.2.563894 (Beta version)
  6. 20 points
    FMRTE 14.3.1 (build 34) - RELEASED Download: Only through FMRTE Auto Update (the setup package should be available later today) Changelist (build 34) Added Support for 14.3.1 Notes: Current Screen and Mini FMRTE are not available for 14.3.1 users.. We plan to get those features back on a future update
  7. 14 points
    NOTE: It's been almost 4.5 years years since I started this thread and a lot of new combinations have been tried by me as well as other members (many thanks to them). Besides the fitness cheat many other ways of editing player stats and finances especially revenue streams have been discussed. I suggest one go through the entire thread patiently. It's gonna be worth your time. I'm not sure how many folks feel the same way but the fitness cheat is not perfect ... Well by now most of us are aware of the fitness bug (29634/32700) and the fun associated with it, but there are a few things that slightly irritate me. For instance, the cricket scorlines: 17-0, 21-0. that's impossible in the real world. Also the fact that i hv to edit my player's fitness & condition b4 every match which is a bit time consuming. There are '29634' presets for FMRTE but it modifies the entire team resulting in those cricket scorlines. Also modding only my strikers' fitness results in them being the only scorers for the team throughout the entire season besides scoring 150+ goals every season. My point is 'how to make the game as real as possible even when using the fitness cheat'. Well i tried to do something different. I basically tinkered with the '29634' preset. I reduced the values for fitness n condition to 15000 instead of 29634/32700, deleted the jadedness settings and loo....I AM F**KIN' BARCELONA NOW...hell even better!! 1)I get possession of 60-70% every match (in some away games u might get <60% but not <55%). 2)The best part is the scoreline. I'm managing Liverpool currently and there was this away game at Chelsea, and what a classic it was. Fulltime stats: won 2-0, possession- 68%. Now i find this as real as possible (i doubt whether Liverpool can ever do that). On an average i hv been scoring 4-6 goals per match while having the lion's share of the possession, though in some odd game u might end up scoring 9-10 goals depending upon your opponents and tactics. 3)It's less time consuming. Just open your teamsheet in FMRTE load the modified preset b4 every match and you are ready to go. (You don't need to save and refresh, even when freeze trainer settings are off) 4)This preset is very sensitive to your tactics. If u are using tactics like - very rigid and contain/defense u might not score at all even though u are having 70% of the possession. I'm currently using the GoalsGalore tactic available on www.fm-base.co.uk I hope some if not many of you find it useful. After so many months, in fact years of tweaking i have finally found THE combination (PHEW!). Frankly, now i really enjoy watching the matches in 2D mode. And all those folks who are new to FMRTE, believe me it's much better than increasing player attributes as you don't have to freeze the entire friggin' game! Thanx for bearing with me! :blush: & please rate! PFA: The FMRTE preset and the stats from the aforementioned 'Chelsea vs Liverpool' match.
  8. 12 points
    Here is a basic guide that outlines the features for FMRTE. It covers the core features like Mass Edit, Search Filters, Preset Manager and more and I will add more PDFs covering more features when I can. It is still a work in progress as I need clarification and explanations on some sections of FMRTE so I need your feedback for verification. FMRTE Guide Please post constructive feedback with relevant and sensible suggestions which I will read as soon as I can. Any unrelated posts will be deleted with no exception. If you would like to download the features separately, then you can get them from the attached files below. Favourites | Freezer Manager | Future Transfers | Main Window | Mass Edits | Object Page | Player Retirements | Preset Manager | Search Filters Settings (Club & Filter Settings) | Settings (Freezer Settings) | Settings (General) | Settings (Rating Settings) | Settings (Wonderkid Generator) useful tips for editing pre game.
  9. 12 points
    FMRTE 15.1.3 (build 6) - RELEASED Download: Through FMRTE Auto Update or http://www.fmrte.com/download/fmrte15 Changelist (build 6) Added support for 15.1.3 game version
  10. 11 points
    There is now a folder on the download tab for FMRTE 17 with nothing in it. IT wasn't there an hour ago, so hopefully it is coming soon. I can't wait. Thank you guys for the great job you do every year
  11. 9 points
    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 15.3.2 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 16): Added support for 15.3.2 game version Changelog (build 13): Added support for 15.3.1 game version Changelog (build 12): Added support for 15.3.0 game version Changelog (build 10): Added support for 15.2.1 game version Changelog (build 9): Added support for 15.2.0 game version Changelog (build 8): Fixed loading time Some performance tweaks Changelog (build 7): Added support for 15.1.4 game version Changelog (build 6): Added support for 15.1.3 game version Changelog (build 5): Added support for 15.1.1 game version Known Issues Players with Staff attributes are not working with 15.3.0 game patch FM versions supported: Football Manager 2015 – 15.3.2.627044 (Retail version) Football Manager 2015 – 15.3.1.615253 (Retail version) Football Manager 2015 – 15.3.0.610349 (Retail version) Football Manager 2015 – 15.2.1.583345 (Retail version) Football Manager 2015 – 15.2.0.583902 (Retail version) Football Manager 2015 – 15.1.4.579098 (Retail version) Football Manager 2015 – 15.1.3.572982 (Retail version) Football Manager 2015 – 15.1.1.571185 (Retail version)
  12. 9 points
    Hi everyone just another feedback, as you can see its 4AM since we also need some sleep we are going to give a it a break its almost there . And as it was told before there is no need to keep pointing fingers we do understand the impatience and we also are very grateful for all the support.
  13. 9 points
    FMRTE 14.1.4 (build 16) - RELEASED Changelog (build 16): Added Director of Football Added Freeze Staff feature Added Import\Export Staff buttons Improved custom teams/players detection Fixed Swap Staff
  14. 9 points
    FMRTE 14.1.3 (build 3) - RELEASED Changelist (build 3) Fixed players freeze Fixed players condition/jadeness/fitness Fixed crash caused by changing staff contracts in teams staff list
  15. 8 points
    Please discuss the next FMRTE version in this thread as BraCa had recently announced that there will be an FMRTE for FM 17. FMRTE will be released after the release of FM 17 as BraCa needs to get a copy of the game and test it to see if he can code the software for this version. Once he is happy he can do it, he will change the software's code to work with FM 17 and release FMRTE when he can alongside the licensing too. The launch of FMRTE 17 will happen at BraCa's pace and say so as he is the owner and primary developer. Any posts asking this question will be deleted without warning or notice and with no exceptions. Any persistent posters will be warned/punished at a moderator's discretion.
  16. 8 points
    Now that you have a potential date, please stop with the constant questions on when FMRTE will work with the new update. It is getting tedious watching people posting and posting the same question over and over again.
  17. 8 points
    FMRTE 14.2.2 (build 29) - RELEASED Changelist (build 29) Added Support for 14.2.2 Minor changes
  18. 7 points
    I'm really sorry, but reading through this conversation from start to finish, I am really dumbfounded. Braca has said it will be coming shortly, previously saying 1 to 2 weeks, but since he came out and said 1 to 2 days people have turned nasty/impatient. For goodness sake, Braca is doing an amazing job helping you guys cheat your way through the game. I for one am grateful that he puts in sterling work to get the program out as quickly as he does, have any of you guys tried writing a program to do what FMRTE does? Guess not! Just be patient and give Braca time.
  19. 7 points
    FMRTE 15.1.1 (build 4) - RELEASED Download: FMRTE Auto Update or http://www.fmrte.com/download/fmrte15 Changelist (build 4) Added support for 15.1.1 Added a new gamer option: Allow Squad Numbers at Anytime Added a new gamer option: Allow Squad Registration at Anytime Added a new gamer option: Become Unsackable Added Clubs Supporter Profiles Added Clubs Tactical Preferences Fixed Formed at Club Fixed Players bans Fixed Clubs Youth Academy Fixed Clubs Youth Recruitment Fixed Clubs Affiliations Fixed some UI issues
  20. 7 points
    What an rotten attitude. The writers/testers take time of their own to help get this brilliant application out to us and you say you "payed for nothing". Show some patience. Idiot.
  21. 7 points
    I don't use it to cheat either. I just use it to ruin tottenham Hotspurs team.
  22. 7 points
    HI BraCa, I am sure you are working hard to get a version out for Mac users but an update on the matter would really help us have some indication to when we can expect it to be ready to download. I have nothing but respect for your work and what you have created for us but we are paying customers and some feedback/update would be much appreciated.
  23. 7 points
    File Name: FMRTE File Submitter: BraCa File Submitted: 05 Nov 2012 File Category: FMRTE Windows IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 Changelog (build 15 to 17) Added support for FM13 Added support for FM13 (Russian) Fixed a bug with the Inspire Team button that was causing FM to crash FM versions supported: Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2012 – 12.1.0.327735 (Retail version)
  24. 6 points
    Here are some fitness cheat .xml files 12749 - %100 fitness for entire match with stamina 10+ players. 12750 to 25498 files are with different variations for much more realistic results. 15000-17000 gives more plausible results. 12749.xml 12750.xml 13000.xml 14000.xml 15000.xml 16000.xml 17000.xml 18000.xml 19000.xml 20000.xml 21000.xml 22000.xml 23000.xml 24000.xml 25000.xml 25498.xml 21000.xml 20000.xml 19000.xml 18000.xml 17000.xml 16000.xml 15000.xml 14000.xml 13000.xml 12750.xml 12749.xml 12500.xml 12000.xml 11500.xml 11000.xml 10500.xml 22000.xml 23000.xml 24000.xml 25000.xml 25498.xml
  25. 6 points
    We do pay attention to the requests section i can also tell you that it was not easy to fulfill this request. There are also other added features that we didnt mention on the change log little things that will create a better experience such saving the windows size when you exit FMRTE, one button set Match Preperation values to 100, export players info now add's the ID of the player to the filename in order to avoid replacements etc etc Regarding the update please avoid updating your game is order to continue using FMRTE we are already working on the new version.
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