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Showing content with the highest reputation since 09/21/21 in all areas

  1. If you edit your teams so obviously you are of course favorite in every match. What you could do thou... Edit your club in a more elegant way. You have a very powerful tool in your hands with FMRTE. Just use it in an intelligent way. For example give the players perfect hidden stats instead of raising just the obvious. 'Consitancy' and 'Important Matches' work wonders when set on 20 So does the fact when you keep the CA of a player low but set the values in a way that they perfectly match their role on the pitch You don't need everything on 20 and in some cases it is contraproductive to set a value high (like agression for example) And stats like 'Natural Fitness' and even 'Determination' do not count on CA You can achieve to win a major league like the British one with players who have a CA around 130-135 if those players are perfect for their current roles and the hidden stats are fine. That's exactly what good scouts do also. They just can't 'edit' the players When I edit in this game I use a combination of FMRTE and the official editor since the official one shows you the change of the CA when you edit a stat. I try to keep the CA but vary the stats (set some not needed ones lower and rise important ones for the role).
    4 points
  2. FMRTE 21.4.0 (Build 40) - Released Download: FMRTE Auto-update or https://www.fmrte.com/download/fmrte21 Changelog Added Ability to edit non-playable clubs finances Ability to use Advanced Search to filter clubs with facilities set to '-1' Ability to load savegame with more than 500 ingame years Fixed A bug in swap staff, when swapping a chairman
    4 points
  3. Hi, That's a shame 😅 This will be fixed in a future release Thanks for bringing this up (again)
    2 points
  4. Being able to edit this is great Ability to edit non-playable clubs finances
    2 points
  5. Thank you both for your answers. Be that as it may, I'd prefer to see every field "fluid" just to be sure; in order to do so, I found that the "Debug mode" box seems to do the trick with the following steps: 1) Load game on FM, open FMRTE and load game on FMRTE 2) Load the tactic in all the three slots and select the (right) players 3) Take every field of match preparation up to 100 on FMRTE 4) Go forward in time staying in the tactics menu (with both teams, in this case scenario) 5) Load game on FMRTE and once again take every field of match preparation up to 100 This way you'll have everything set in a single day of game time. The only exception seems to be the "Position/role/duty" field, which I believe to be depending on the team's players. That field appears to be at the same level even after a year (spent on holiday for the tests, of course).
    1 point
  6. This is an issue in the game, not with FMRTE. I remember a while back reports of the game not showing 100% familiarity which I have experienced too. One of the SI staff replied saying that despite this "bug" (if it is a bug), it is indeed 100%. Search on the official FM forums for tactical familiarity/match preparation. This I believe has been present since FM 20 as I experienced this in that specific version.
    1 point
  7. have you read the FAQs? I directed you to them for a reason it is covered there, also those right menu options can be applied to just one player if you use the right click on the mouse to a player and if you want to edit only one player why do you want a preset just edit that player
    1 point
  8. clf, He means as part of the presets on the right side under the attribute/status presets. At least I think that is what he is referring to. If it is then it can't be done as only the devs can change that. Our customizable option is to add it to the right-click menu.
    1 point
  9. sorry I have no idea what you mean everything highlighted I cannot make sense of in the FAQs I have explained how to create presets and allocate them 1 or several players at once take a read of that https://www.fmrte.com/forums/forum/130-frequently-asked-questions/
    1 point
  10. yes that is a good tip even if the player has a long contract that seems to work well as regards @ashleytanny17 question it doesnt seem like the Devs could add that option to FM21 you can increase staff but only for the first team its a shame as that was a good feature
    1 point
  11. Easy. When you set every contract on 'leaves at end of contract' there are no unhappy players I recognized that a few years ago. Oh and I do NOT have large squads. The guys who are about 18 and will not make it into the regular squad anyway are sold (and they are wanted since they have a pretty high potential - I just have to keep an eye to lower the values after they've been sold 😛 ). A nice way to lead all statistics regarding how many players are developed of your club after a few seasons
    1 point
  12. if all your players have max attributes i.e. all are Messis then you will be favourites for sure😉 I will change the tile to state attributes as value is in relation to price cheers
    1 point
  13. Thx guys ! @culturedleftfoot I use an LG 38GN950-B (3840x1600, 160 Hz) since April this year. Had a 4K Monitor (60 Hz) some years thou but don't need that anymore since I quit my job and the lower resolution helps to not stress my RTX 3080 that much 🤷‍♂️
    1 point
  14. Hello, this is my first feature request post, i searched the forum for it, but returned nothing, maybe im wrong tho. it would be nice time saving to implement a player attribute compare tool. as the ingame one need the players to be fully scouted and sometimes takes weeks. it has too many uses as one can think. Thanks alot
    1 point
  15. I know English is difficult to understand for you here is a preset to use to make players stay at your club Contract_Start_End_Dates.json
    1 point
  16. Version 21.4.0.40

    151229 downloads

    FMRTE for Windows This version of FMRTE was designed to work with FM 21.4.0 Requirements FMRTE needs Microsoft .NET Framework 4.7.2 Changelog Build 40 Added Ability to edit non-playable clubs finances Ability to use Advanced Search to filter clubs with facilities set to '-1' Ability to load savegame with more than 500 ingame years Fixed A bug in swap staff, when swapping a chairman Build 38 Fixed Some B Teams not appearing in Teams tab Setting players Unavailability competitions not working properly A rare issue opening Player Positions and/or Clubs Tactics Build 37 Added Support for FM Xbox Edition 21.4.0 (1545271) game version Support for FM Xbox Game Pass 21.4.0 (1545141) game version Fixed Saving changes using (CTRL+S) shortcut not saving the current selected field Build 36 Added Support for FM 21.4.0 (1540115) game version Support for FM Touch 21.4.0 (1540190) game version Fixed A rare issue loading staff Build 35 Fixed An issue that was preventing FMRTE from loading the Xbox Game Pass version Build 34 Fixed An issue that was preventing FMRTE from loading the Xbox Game Pass version Build 33 Added Support for FM 21.4.0 (1528944) game version Build 32 Fixed A bug within Player Clauses that could case the game to crash Changing the continent of a country not being saved Build 31 Added Support for FM Touch 21.4.0 (1529005) game version Support for FM Xbox Edition 21.4.0 (1526263) game version Build 30 Added Support for FM 21.4.0 Build 29 Added Support for FM 21.3.0 Xbox Game Pass Build 28 Added Support for FM 21.3.0 Xbox Edition Build 27 Added Support for FM 21.3.0 Build 26 Added Ability to edit planned stadium works Fixed Contract / Loan Contract filter columns Some minor UI issues Missing staff attributes when importing/exporting to a file Build 24 Added Ability to edit clubs/nation foreground and background colors Ability to change a retirement person Ability to easily remove a retirement Ability to edit weather and local regions Swap Staff (except for gamers) Changed Minor UI changes Fixed A rare error opening Future Transfers Build 23 Fixed An error when saving changes Build 22 Added Support for FM 21.2.2 Xbox Edition An option to force FMRTE to reload transfers when opening Future Transfers Fixed Wonder Kid Generator Settings Mass Edit not working properly when editing frozen players Build 21 Added Support for FM 21.2.2 game version Changed Team players list buttons - Some of them, such as freeze/unfreeze, etc, will only be applied to selected players Fixed Wrong wage frequency being displayed in contracts Build 20 Added Ability to enable/disable automatic highlight of players best role/duty (FMRTE Settings) Ability to enable/disable if presets should be applied to highlighted attributes only (FMRTE Settings) Removed Some FMRTE settings that were not being used Fixed An issue that prevented freezed players from being frozen when starting FMRTE An error when opening Clubs Transfer Center Build 19 Fixed An issue that could prevent gamers from being properly loaded Some minor issues Build 18 Added Support for FM 21.1.3 Xbox Edition Build 17 Added Support for FM 21.2.0 game version Build 16 Added Support for FM 21.0.6 Xbox Edition Hair colour/length to Mass Edit Skin colour to Mass Edit Move Player to Club Swap Players Player Best role/duty is now automatically selected on player information page Buttons to max/min all staff knowledge or languages fluency Fixed Searching for regens Build 15 Added Support for FM 21.1.3 game version Clone Center Build 14 Added Ability to swap players national call up Fixed An error when opening Transfer Center Build 13 Added Support for FM Touch 21.1.2 game version Build 12 Fixed Minor issue with Club Vision Build 11 Added Ability to edit Clubs Vision Ability to edit first team number of additional staff More players unhappiness motives Polish translation (not 100% completed yet) Some missing JobTypes (for Staff) Fixed Players unhappiness motives not being displayed Freezer settings not being properly saved Agents relations not being loaded properly An error when saving Agents An issue with human players not being properly loaded Players hair length and color Clubs Allow Licensed kits Build 10 Added Support for FM 21.1.2 game version Build 9 Added Support for FM 21.1.1 game version Fixed Advanced Search performance when filtering clubs by Age Average Build 8 Added Support for FM 21.1.0 game version Added new contract clauses/bonus Fixed Ability to edit injuries Some minor issues Advanced Search / Mass Edit performance Build 7 Added Ability to apply team presets in clubs search results Ability to apply custom presets in club players list Ability to add Club Training Facilities into search result columns Fixed Filter players by Current/Potential rating Ability to edit clubs transfer embargo Ability to edit clubs sugar daddy Ability to edit gamer option Allow Squad Registration, Allow Squad Numbers Anytime, Become Unsackable) Staff gender Build 5 Fixed Columns sort not being properly applied Contracts for Future Transfers Missing transfer proposals An error in Staff Knowledge page Build 4 Added Ability to edit Future transfers Ability to increase/decrease miniFMRTE size (you can use CTRL + / CTRL -) Fixed '+' and '-' buttons for players technical / goal keeper attributes Players roles name An issue with miniFMRTE Build 3 Added Custom colors created in Color Pickers (for ex, in Kits and Colors) are now saved Fixed The Setting Freeze players when FMRTE starts was set to False by default (if you had a previous version installed, you have to manually change it) Some UI issues Missing player attributes in Preset Manager and in Filters settings Advanced Search / Mass Edit positions not being properly reset Player Unavailabilities properties not being saved An error when tring to change a color in Kits and Colors screen Some translation issues Build 2 Fixed Players morale and declared for nation Players unhappiness motives Current screen button Not being able to add some columns to search results (for ex, left/right foot) Build 1 Added Support for FM 21.0.0 BETA game version Supported Versions Steam/Epic Store Football Manager 2021 - 21.4.0 (1525123, 1522263, 1528944, 1540115, 1545141) Football Manager 2021 - 21.3.0 (1518378) Football Manager 2021 - 21.2.2 (1503138) Football Manager 2021 - 21.2.0 (1499632) Football Manager 2021 - 21.1.3 (1492907) Football Manager 2021 - 21.1.2 (1489880) Football Manager 2021 - 21.1.1 (1489088) Football Manager 2021 - 21.1.0 (1487510) Football Manager Touch 2021 - 21.4.0 (1525129, 1529005) Football Manager Touch 2021 - 21.3.0 (1518085) Football Manager Touch 2021 - 21.2.2 (1503138) Football Manager Touch 2021 - 21.2.0 (1499634) Football Manager Touch 2021 - 21.1.2 (1491386) Supported Versions Xbox Edition Football Manager 2021 - 21.4.0 (1522688, 1526263, 1540190, 1545271) Football Manager 2021 - 21.3.0 (1518372) Football Manager 2021 - 21.2.2 (1504469) Football Manager 2021 - 21.1.3 (1497381) Football Manager 2021 - 21.0.6 (1490680) Supported BETA Versions Football Manager 2021 - 21.0.0 (1476964)
    1 point
  17. Hi, The "missing" clauses should be visible on the other club clauses tab (`Real San Sebastian`) If they don't appear there, then upload your savegame to dropbox or similar, so that I can take a look at it. Thanks
    1 point
  18. search for all players in a league/nation etc Then select the list and edit all/as many as you want in one go
    1 point
  19. You can do this now by using a preset, please read the FAQs you can use a preset to do it I explain there how this is done quickly and easily😉
    1 point
  20. @N O I have moved your post here in future use the search function please before starting a thread
    1 point
  21. Hi, In the next edition of FMRTE you can have custom presets as a button in the Team Players list screen That way you can easily apply a custom preset to your whole team, or to a selected group of players with a few clicks Adding a new preset for `Squad Registration` is something that I'm working on as well (not sure if this relation type solves all those player not registered issues)
    1 point
  22. They released a new video and every one on SI forums is getting crazy over, 1 new role and Improved data hub. No really significant changes. Game will still end up, Players demanding stupid contracts, Man City buyings players and storing them U23, even the older ones and You still wont be able to do s*** with new Data hub. Unless there is a option to tell the players to do something ex. "You are missing to many chances" and when they argue, You should be able to use data hub and show that.
    1 point
  23. Yes, this is a feature that I've tried to bring into FMRTE, unfortunately I was not able yet
    1 point
  24. Because I want only one, tree, or four, etc player expire contract. It work only when I change every time preset date, because "now" or "today" don't work con value of date, like right menu.
    0 points
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