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Showing content with the highest reputation since 08/14/24 in all areas
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@0527 thanks for the above👍 I have asked Braca before to be able to copy whole pages and paste them which would be great for things like this no need to spend time creating a preset hopefully he will be able to get this feature added to the next version😉2 points
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You cant extract attributes to presets, You have to create presets and add attributes yourself Solution Step 1: Create a preset - (I did it for you - I didnt add Guardiolas CA & PA/age/License/Reputation/Nationality , You can add that yourself if you want) Step 2: Search for the staff in FMRTE filter Step 3: Mark all the staff you want to apply that preset to & Apply Step 4: Optional - If you dont want to add CA & PA then you should freeze those who you have applied preset to. Else attributes will decrease with time. Guardiola.json2 points
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Good its working now apart from contract edit. you would have to submit a bug report for that cheers2 points
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Version Build 29 Custom Start 27 May
11363 downloads
This Custom Start File enables you to commence the game after the standard default setup dates, making it perfect for users who wish to start midway through a season. You need to be an FMRTE license holder in order to download this file. Note that Marituas is used as the country for this setup, so if you intend to make that country playable, this file cannot be used. Please note that this file is incompatible with any other Custom Start file and should not be shared on other platforms/websites. We regularly update this file every week, allowing you to commence the game on the current real-life date. If you want older Builds scroll down this page to -See Changelog below other Builds will show there. There is a bug in the game that when using custom start dates transfer budgets do not get increased in the first transfer window read from this post here for details. Install Instructions Credits: culturedleftfoot Kindly note that all downloaded files are intended for personal use only and should not be redistributed or shared without explicit permission. NB-Bug found using custom start date in that transfer budgets do not get increased in the first transfer window read from this post here for details.2 points -
Version 13/09/2024
8042 downloads
24.3 update to level 5 with points deduction for Everton-6 points Notts Forest-4 points FM Database Version: 24.3.0 Credits: culturedleftfoot Kindly note that all downloaded files are intended for personal use only and should not be redistributed or shared without explicit permission.1 point -
Combining the FMinside updated transfers to Sep 2024 with the custom start date is like a new game1 point
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Hi, I've been getting back into FM(14) and I installed FMRTE for it. I'm messing about with the settings, as I haven't used it in years. I went to Club Settings and added 'Preferred Moves' to the screen. When I go to my Team tab, it only gives me strings of numbers under the Preferred Moves column. If it helps, it gives the same number for two different players who have 'Avoid Weaker Foot' - 17179869184 Is there a fix for this? Thanks in advance. EDIT: I've just noticed that they seem to have been flagged as bits - 1, 2, 4, 8, 16, 32 etc... 8,589,934,592, 17,179,869,184 etc... Does this mean that there's a translation text file missing or the code for translating from the flags to text is missing?1 point
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only the Dev could answer this I will let him know cheers1 point
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This is my custom start date allowing you to start FM23/24 in later seasons. I have used Marituas as the country to set this up and so if you do want to use that country to be playable you cannot use this file I use this to check files I am creating to see if they are stable and work well several years in advance without the need to sim/holiday the game for many years which depending on your system/nations loaded can take hours/days! So you could start a season up to 10 years ahead using this, without having to Sim/holiday from the 22/23 season yourself in holiday mode.The start date will be early June from 2022-2032, you pick your start up from the drop down list, The game will sim Promotions and relegations still taking place. The known drawbacks if you started in say 2026 the game would be slower on its initial first start up, but only a couple of minutes more, after this it would be as normal; there is no transfer activity you would have the same squads as per 22/23 season including the same managers,[unless you have a Mod with the up to date transfers added] but once you start playing transfer activity will start again as normal. also player stats would look as though it had been one long season in player history [as said I use this to test files only ] This cannot be used with any other custom start file and is not to be posted on any other sites I am sharing this with the FMRTE community only. How to download- FM23 Direct Download for FMRTE users only- CulturedLeftfoot's Extra Custom Start Date.fmf FM24 Direct Download for FMRTE users only - FM24 CulturedLeftfoot's Extra Custom Start Date.fmf Like and subscribe to this post to get the content, and for further files to be added in future DO NOT PM FOR THE DOWNLOAD Where do I place files/mods I have downloaded-read this for full details PC+Mac users click Here Closing thread to comments at this stage as its being used by some users to post on other things.1 point
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Version July 2024
2469 downloads
This is my custom start date allowing you to start FM24 in later seasons. So you start a game in June/August/September 2024,2025 etc up to June 2033 The changelog found AT THE BOTTOM OF THE PAGE allows you to select the version you want to use tick the one you want to download Versions available 1.0.0 is [default DB]June Start dates 2.0.0 [24.3 DB] June Start dates August 2024-[24.3 DB]August Start dates September 2024-[24.3 DB]September Start dates July 2024-[24.3 DB]July Start dates I have used Marituas as the country to set this up and so if you do want to use that country to be playable you cannot use this file I use this to check files I am creating to see if they are stable and work well several years in advance without the need to sim/holiday the game for many years which depending on your system/nations loaded can take hours/days! So you could start a season up to 10 years ahead using this, without having to Sim/holiday from the 23/24 season yourself in holiday mode. The start date will be early June from 2024-2034, you pick your start up from the drop down list, The game will sim Promotions and relegations still taking place. The known drawbacks if you started in say 2028 the game would be slower on its initial first start up, but only a couple of minutes more, after this it would be as normal; there is no transfer activity you would have the same squads as per 23/24 season including the same managers,[unless you have a Mod with the up to date transfers added] but once you start playing transfer activity will start again as normal. Also player stats would look as though it had been one long season in player history [as said I use this to test files only ] Recent bug found using the custom start date stops the transfer budget being reset for the first transfer window This cannot be used with any other custom start file and is not to be posted on any other sites as a file or part of a save game file, I am sharing this with the FMRTE community only. Full details how to use click HERE1 point -
Sry i was a vacation i could not reply. Thank you so much.. Fmrte is powerfull tools also you are kind and really help new users.. thank you so so much..1 point
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Anyone know if there's a squad update that works with custom start date? (ie: one year loans end in 2025?)1 point
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where did you buy the game? strange no human player or any players loaded from the DB1 point
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Read this thread update thread with what is required and try tips to fix cheers1 point
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@julian krokfoss-helander read the above, and the opening post/pinned posts in this thread1 point
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Hi This is a game bug and you need to report to SI FMRTE cant resolve this cheers1 point
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Wanting to start game in 24/25 season read this Option 1 There have been a few posts from users recently who seem a bit confused regards the real results and playing 24/25 season To clarify the results for all leagues covered are correct to the end of 23/24 season but it is not possible to cover play off results see this quote from SI stating real fixtures are only meant to work with the first stage of league fixtures and that is it. this is already stated in FAQ recommended post attached to this thread- [2.]Add cup results-A regular request is can results for cup competitions be added- you cannot add results for any cup competitions domestic/continental including play off games. NB-continental fixtures will be simmed so this will effect teams playing in the following season's comps due to coefficents there is nothing can be done about this. So if you use the real results you would have to start the game with the option to 'manipulate the play offs' using FMRTE - How to do this is by 'destroying' teams in pay offs saving the game perhaps several times to get the right promoted team/s winning the play off final. Also if you use a data update to cover transfers etc eg - https://sortitoutsi.net/football-manager-data-update A few users seem to suggest that using a custom start date+real results changes the contracts of players in the update, they are wrong FMRTE start date/real results is not changing anything like this it is working correctly the issue is with the other file/s the data update is set to this[check it in the editor] the loans/transfers are set to start in 2023 not 2024 So a fix would be setting up a preset in FMRTE to extend the contracts to end by one year later. Also it is not possible to set up fixtures for the 24/25 season due to limitations with the editor If users find a data update with the transfers happening on the real dates eg Mbape to Madrid in 2024 please PM me details. Option 2 You use a Mod to get all the promoted teams[you cannot use this with real results file/s] eg- https://fminside.net/fmi-update/football-manager-2024/743-the-fm-update-24-25-season--august https://sortitoutsi.net/content/65384/fm24-league-updates you will have the right teams in the right leagues for the 24/25 season but you have to start in 2023 so in game you are pretending the 23/24 season is in fact the 24/25 season!! so that is not ideal, and you cant get all the teams qualified for continental comps correct. The limitations are many - These are your options, the issue is clear the pre game editor is very limited for things like this and I take my hat off to those who provide Mods to try and fix this, and I have done so myself it takes months to complete by then the new version of the game is nearly out. but it is a huge task and IMO pointless as you are not playing the 24/25 season in 2024! NB You cannot use real results/custom start date files with Mods like those shown above, namely having the correct teams for the 24/25 season as you would be trying to do 2 different things that are impossible. @ben8940 @mvorny4 @Shi Lin Lau @garmac1 point
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Regards above I have downloaded a few files with no issues, and see other members have downloaded files in last few minutes Try restarting your browser. cheers1 point
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Afternoon, Would it be possible to add into Mass Edit contract Bonus and clauses. Having to go into each player and changing/adding/removing bonus/clauses is quite time consuming. Cheers1 point
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PM me for information on how to download Build 6 now available This is a file to start a new save game on the 23/01/23 ideal if using real fixtures/results Mods.1 point
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Direct download is now in the opening post1 point
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The process is simple, FMKE takes care of most of the process. Step 1 Open your kit in FMKE Step 2 After you finished editing it, press save (so you can continue your work later) Step 3 Select the `Export to game` option in menu (File -> Export) Step 4 FMKE will export your kit to the game folder Step 5 Run Football Manager 2020 / 2021 Go to Preferences -> Interface Press Reset -> Clear Cache Press Reload Skin Press Confirm You should see a popup with the following message: ‘Loading image data for the new skin’. Your new kit is now ready to be used0 points