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  1. FMRTE 23.2.0 Build 13 - RELEASED Download: FMRTE Auto-update or https://www.fmrte.com/download/fmrte23 Changelog Added Support for FM 23.2.0 game version Staff quick actions on the title bar (press the 3 dots icon) Staff Release on a Free in Context menu
    3 points
  2. FMRTE 23.1.0 Build 10 - RELEASED Download: FMRTE Auto-update or https://www.fmrte.com/download/fmrte23 Changelog Added Clubs training ground Ability to use Training Happiness in presets All Players Interested and Masking Attributes into Human Manager Options Ability to improve/destroy team cohesion Improve Team Cohesion into Inspire Preset Destroy Team Cohesion into Destroy Preset Career Plans (only some of them are visible within FMRTE) Players Nationality Info (replaces the old Declared for Nation option) Retiring After Spell At Current Club for Players and Staff Fixed Clubs Morale Clubs Supporters Profile Register for UEFA button/preset Become Unsackable Human Manager Option
    3 points
  3. Yes you can... Go into settings, then freezer settings, and there you can "click of" any value, you want stille to "improve"... πŸ˜„
    3 points
  4. Hello Your translation is goodπŸ˜‰ this will happen you need to change the CA/PA too look at a player with attributes you want and base changes on those but to stop it dropping use the freezer option I will move to correct forum as this is the suggestions forum
    3 points
  5. real life draws, start game and put correct teams in champions league groups etc
    2 points
  6. yes or it can be done through a team page etc but in any mass edit of players you need to remove all injuries/bans first before freezing as thats what you want
    2 points
  7. Here is my custom start file to start the game later than the normal default set up dates, this is ideal for users wanting to start mid way through a season. It is a start date file only just to be clear With an additional Mod such as a real fixtures/results file[not part of this file] you could then take over Wolves sitting bottom of the EPL as of the 14/11/22 etc I have used Marituas as the country to set this up and so if you do want to use that country to be playable you cannot use this file This cannot be used with any other custom start file and is not to be posted on any other sites I am sharing this with the FMRTE community only. Download file here Version 2.0 released start date on 21/11/22 great if you want to start at the World CupπŸ˜‰ PC users- As always Download the file and paste them into -Documents \Sports Interactive \Football Manager 2023 \editor data folder if there isnt an editor data folder create one[using lower case do not use caps ] Open the game and start a new career[full details in second post] Select Database Then a drop down menu appears of all the files in your edited data folder make sure the file/s you want to use are checked with a tick and then you are good to go Mac users click here for more details link If users want to use real fixtures/real results I highly recommend using this it has has several leagues updated here and is using my start date file in conjunction
    2 points
  8. Thanks. And thank you cause with FMRTE I could finally fix the new stadium my board built me. It was very ugly and I couldn't fix it in any way. Then someone suggested me your app and it was very easy with it.
    2 points
  9. SI just released a major 23.2 Update https://community.sigames.com/forums/topic/570777-football-manager-2023-major-update-232-out-now/
    2 points
  10. FMRTE 23.1.0 Build 12 - RELEASED Download: FMRTE Auto-update or https://www.fmrte.com/download/fmrte23 Changelog Added Ability to apply Competitions Substitution Rules to games already scheduled When changing a club stadium, now we can apply the change to games that were scheduled to the previous stadium Ability to move players on loan to other clubs (on Players Move to Club tab) Ability to add contract clauses / bonus / unhappiness motives 25 new Staff Tendencies (such as Influenced by supporters) National team contracts Kits and Colors competition, alternative kit number and kit for specific season Fixed Nations Youth Rating Nations Development Nations Importance Nations Economy Nations Does Not Allow Dual Nationality Stadium work items An error with Move to club on loan, when the target club had no loaned player
    2 points
  11. Could we make a way to bulk add "likes person" as a pre-set?
    2 points
  12. 2 points
  13. I like the lines. Makes my life easier!
    2 points
  14. FMRTE 23.1.0 Build 9 - RELEASED Download: FMRTE Auto-update or https://www.fmrte.com/download/fmrte23 Changelog Changed Relations pages user interface Added Missing Club Vision types Club Vision Board/Supporters category Training Happiness relation type New formed at club relation types World Cup competition registration type (relations) New other nation caps relation type New other nation youth caps relation type New invited to represent nation relation type Norwegian kroner currency
    2 points
  15. Thanks. I tried FM2023 without FMRTE, the issue remains the same. Just wondered if FM simulated the Covid restriction in the game? I am sure it is not a FMRTE issue now. Hope I will have some fans sitting in the stadium. Regards,
    2 points
  16. make sure you place the file is in your editor data folder start a new save now select the data base 23.0 and in the drop down menu select the edited file/s you want to load after selecting the edited files you want to load press confirm then advanced set up Now select add/remove leagues you must select the top right option to get the custom date to work- its under Africa and called FMRTE Custom Start Date press confirm now on the active leagues page select culturedleftfoot league to view-only Now select the game start date bottom right hand of page select the FMRTE Custom Start Date option and the date you want is called late 2022 pre season option and press start game
    2 points
  17. Hello, I have a question: How do I set the license of a staff member with a preset? I tried typing "Continental Pro License" or "ContinentalPro" and it doesn't change the license. Does anyone knows how this works? Thank you in advance! FM version: 23.1.0 FMRTE version: 23.1.0 - Build 8 Are you running FMRTE as administrator: YES
    2 points
  18. Hi I left that file in FM22 and it didnt impact on removing Brexit, IMO it is just a superficial file it may have changed this year but as stated this file needs users to test and report back with findings. It seems ok at this stage
    2 points
  19. @BraCa Seems to be an issue with downloads and updates. It's very very very slow. 100mb Fibre broadband, usually downloads updates instantly. But right now it may as well be delivered by post. 10 minutes downloading so far. Just 10.5mb downloaded.
    2 points
  20. likeπŸ‘ and follow content for further updates
    2 points
  21. just a bit of trial and error 😊
    2 points
  22. @W P in game search for players interested in transfer to your club[edit search to fit your needs] select all/some of the players again as required then right click on any of the highlighted players as image below shows and create a shortlist [this one would be GK] Save the shortlist then reload game in FMRTE load that shortlist
    2 points
  23. This project is where legends are added to the game as new/future Regens, this was not working in FM22 but I have ran tests and it seems to be working in FM 23 it will depend on the various nations when the intake of regens happens in game it could be a year after start date [it is not placed in your editor data folder] The file is an edt file so it is placed here- C:\Program Files (x86)\Steam\steamapps\common\Football Manager 2023\data\database\db\2300\edt\permanent Download here NB You need to start a new save for this to work you can edit[use notepad+++] the file to suite your needs perhaps add yourself/anyone as a future regen so add/remove as you wish I will show how its done in the next few posts This is not to be posted on any other sites without my permission There is the option to add - minus values for PA instead of fixed values eg you could try -9 instead of a fixed 180 etc etc I have added the top 3 players in the file with -minus PA and they do work in game I am once again sharing this file with the community here further testing is needed by you on things like this minus PA you can try this yourself and report back note this file I worked on in FM21+FM22 so the year of birth should be made later if you want these legends to start as youth players I would say 2006/ 2007 [and keep increasing the year to stagger the intake] as a starting year making them 16 in 2023 NB if and when there are any updates to the game the file will have to be added to DB update folders eg 2300 2310 2330 2340
    1 point
  24. 1 point
  25. no not possible it has been asked for in the suggestions forum- make AI manager unsackable
    1 point
  26. tick what you want to be frozen[make sure players are not injured/banned before doing so obviously but IMO it still wont stop a player getting a ban for a red card etc but I never use the freeze option so perhaps someone who does can clarify that
    1 point
  27. Yes I like this would get the real draw for all comps if you wanted it
    1 point
  28. not possible with FMRTE as far as I know request it in suggestions forum to be added πŸ‘
    1 point
  29. I'm not sure I understand your question, are you asking if you can edit something in one save and have it take effect in another save? If this is what you are asking then no, each save has its own database.
    1 point
  30. ok I understand now using FMRTE you can improve team cohesion etc but the managerial support remains average, it would take testing and I havent got time to even start a save yet, so hopefully someone can provide more input
    1 point
  31. Hi @MICAS290YT This will be added in our next release
    1 point
  32. My question is about transfer values: Is it possible to add in FMRTE this option ? To edit Nation Transfer Values ? I know that on Nations/Transfer Values, there are some values based on ability ranges. i.e, in England for 131-140 ability range it is 13.6m $ and for the same ability range in Holland it is 5.6m $. It gives more realism to the in-game transfers.
    1 point
  33. I have edited 1123 top players so they now have career plans[the vast majority had none previously] I have added 4 editable career options This should mean that all these players will stay in the game now as coaches/managers etc if they dont SI have something hardcoded that stops certain players from remaining in the DB once they finish playing but I have tested this for years and players stay in the game after doing this [even someone like Bale who it usually says unedited in his profile in game, he doesnt want to stay in game add a non player career plan and he does ] and you can edit their plans to be a scout/GK coach even to continue playing at certain clubs/nations etc etc
    1 point
  34. [31]How to change age of players in senior games Open Advanced rules Its under transfers for some reason- transfer rules-tick box lowest age is 14
    1 point
  35. moved here, please dont post in other threads when you have already created one keep it here NB sadly all features we want added are not simple to do or even when they can be added they can cause issues like crashes etc cheers
    1 point
  36. Option to change a person's 'type' -player/non player etc https://www.fmrte.com/forums/topic/9138-top-feature-requests-for-future-fmrte-versionsmultiple-choice-voting-options/
    1 point
  37. You need to add another mod with results if you want them this is a custom start date file this has several leagues updated here and is using my start date file in conjunction
    1 point
  38. right getting somewhere the editor is bugged once again managed to get a workaround for a weekly start date I have had to set up a late pre season date which allows the game to start on 14/11/ 22 if I put that as a start date[which is how you normally get the file to work] then it only allows a start date in April 2022 so I have sort of fixed it but as said very buggy all changes I made in file seem wiped and names returned to default in the DB when you look at file in the editor. However in game the edited details are showing so its working but very odd.
    1 point
  39. Hi Can't be any clearer mate as in bold above Cheers
    1 point
  40. https://www.fmrte.com/forums/topic/6695-read-opening-post-before-posting-or-buyingusing-the-app/ Demo version is not supported, its covered in that thread
    1 point
  41. not possible with current presets as far as I know, anyone who can do this please update the thread. The RCA option allows matching CA with RCA only, and IIRC we trialed matching PA too whilst beta testing the feature previously but it didnt work as intended πŸ€”
    1 point
  42. ignore the schedule i don't know why the schedule doesn't get an update, maybe it will be updated for the new season?
    1 point
  43. it is not as easy as you may think, and many things that sound simple turn out to be very complex and end up crashing the App/and or game if are you an experienced coder what are your pointers on this, what script would you suggest and explain the steps cheers
    1 point
  44. I'm not sure what's causing those corrupt downloads πŸ˜• Can you please try to download from one of these alternative links: Installer: https://www.dropbox.com/s/buye790x2tw4t93/FMRTE.23.1.0.8-Setup.exe?dl=1 Zip file: https://www.dropbox.com/s/vtmwcec99nutg69/FMRTE.23.1.0.8.zip?dl=1
    1 point
  45. Here is my custom start date allowing you to start FM23 in later seasons. I have used Marituas as the country to set this up and so if you do want to use that country to be playable you cannot use this file I use this to check files I am creating to see if they are stable and work well several years in advance without the need to sim/holiday the game for many years which depending on your system/nations loaded can take hours/days! So you could start a season up to 10 years ahead using this, without having to Sim/holiday from the 22/23 season yourself in holiday mode. The game does it on game set up with Promotion and relegation still taking place. The known drawbacks if you started in say 2026 the game would be slower on its initial first start up, but only a couple of minutes more, after this it would be as normal; there is no transfer activity you would have the same squads as per 22/23 season including the same managers,[unless you have a Mod with the up to date transfers added] but once you start playing transfer activity will start again as normal. also player stats would look as though it had been one long season in player history [as said I use this to test files only ] This cannot be used with any other custom start file and is not to be posted on any other sites I am sharing this with the FMRTE community only. Use the download section to get the file https://www.fmrte.com/files/category/43-football-manager-2023/ As always Download the file and paste them in Documents \Sports Interactive \Football Manager 2023 \editor data folder if there isnt an editor data folder create one[using lower case do not use caps ] Open the game and start a new career Select Database Then a drop down menu appears of all the files in your edited data folder make sure the file/s you want to use are checked with a tick and then you are good to go
    1 point
  46. IMO these need to go too accessed via advanced rules[explained in the FAQS on this forum] and the work permit rules changed from this back to this as per FM21
    1 point
  47. NOTE: It's been almost 4.5 years years since I started this thread and a lot of new combinations have been tried by me as well as other members (many thanks to them). Besides the fitness cheat many other ways of editing player stats and finances especially revenue streams have been discussed. I suggest one go through the entire thread patiently. It's gonna be worth your time. I'm not sure how many folks feel the same way but the fitness cheat is not perfect ... Well by now most of us are aware of the fitness bug (29634/32700) and the fun associated with it, but there are a few things that slightly irritate me. For instance, the cricket scorlines: 17-0, 21-0. that's impossible in the real world. Also the fact that i hv to edit my player's fitness & condition b4 every match which is a bit time consuming. There are '29634' presets for FMRTE but it modifies the entire team resulting in those cricket scorlines. Also modding only my strikers' fitness results in them being the only scorers for the team throughout the entire season besides scoring 150+ goals every season. My point is 'how to make the game as real as possible even when using the fitness cheat'. Well i tried to do something different. I basically tinkered with the '29634' preset. I reduced the values for fitness n condition to 15000 instead of 29634/32700, deleted the jadedness settings and loo....I AM F**KIN' BARCELONA NOW...hell even better!! 1)I get possession of 60-70% every match (in some away games u might get <60% but not <55%). 2)The best part is the scoreline. I'm managing Liverpool currently and there was this away game at Chelsea, and what a classic it was. Fulltime stats: won 2-0, possession- 68%. Now i find this as real as possible (i doubt whether Liverpool can ever do that). On an average i hv been scoring 4-6 goals per match while having the lion's share of the possession, though in some odd game u might end up scoring 9-10 goals depending upon your opponents and tactics. 3)It's less time consuming. Just open your teamsheet in FMRTE load the modified preset b4 every match and you are ready to go. (You don't need to save and refresh, even when freeze trainer settings are off) 4)This preset is very sensitive to your tactics. If u are using tactics like - very rigid and contain/defense u might not score at all even though u are having 70% of the possession. I'm currently using the GoalsGalore tactic available on www.fm-base.co.uk I hope some if not many of you find it useful. After so many months, in fact years of tweaking i have finally found THE combination (PHEW!). Frankly, now i really enjoy watching the matches in 2D mode. And all those folks who are new to FMRTE, believe me it's much better than increasing player attributes as you don't have to freeze the entire friggin' game! Thanx for bearing with me! :blush: & please rate! PFA: The FMRTE preset and the stats from the aforementioned 'Chelsea vs Liverpool' match.
    1 point
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