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  • Features

    Here you will find guides about how to use some of our many features

    Steam deck support

    Steam deck support is currently in an Experimental Stage, if you play Football Manager 2023 in your steam deck, give it a try, it's easy
    1- Run Steam Deck in Desktop Mode
    Press the Steam Button, then select Power Select Switch to Desktop Wait for your Steam Deck to switch to Desktop mode  
    2- Download FMRTE 23 for Steam Deck from here
    3- Extract the zip file and then run the file named "FmrteAvalonia


    Presets and Preset Manager

    Presets are an awesome feature built-in FMRTE, that allows you to easily define a set of actions to be applied against Players, Clubs, Staff members, etc.
    You can create your own Presets or edit those that come with the editor, to do so, you need to use our Preset Manager ()
    Preset Manager

    Creating new presets, editing existent ones, can be done in our Preset Manager.
    For FMRTE 22, Presets have been revamped, to make them easier to use. Now Presets Categories plays an important role, as they define where those presets will be visible, for example in Players / Staff / Gamer / Club Teams pages.
    Presets can also be reordered (within a Category) by pressing the Up/Down arrow buttons.

    A single Preset can execute multiple actions, like for example:
    Change Player Condition to 10000 Remove Player injury ...  
    When adding an Action, the Target type and the Action type must be selected (as well other properties that vary based on those selections).
    Those are the available action types:
    Change Property Value To change an attribute from one value to another.
    Example: Change Player Condition to 10000 You can define an absolute value, or increment/decrement the current value, to do so, just type "+" or "-" before the value.
    Eample: +1000 Execute Custom Action If you want to execute custom actions, such as: Register player for UEFA Squad Registration .... Add Injury As the name suggests, this one, allows you to add an injury to a player(s)  
    Presets Categories
    FMRTE comes with a set of pre-built Categories (Players, Gamer, Staff) that can be used to create custom presets. But it's also possible to create new Categories.
    All presets under those built-in categories, will be visible in pages such as: Information, Clubs players / staff lists.
    For example, when viewing a Player Information Page, all presets under the Player category will be visible (even custom presets), making them easily accessible and to use.

    With FMRTE 20 you can easily customize the appearance of your stadium!
    You can decide if all of your stands are to be used, the capacity, if they are covered, etc.
    Note: Changes made to the 3D appearance will be visible from the next game
    Customizing each stand

    These are the options that are editable per stand:
    Capacity - The capacity of the stand Has roof - If set the stand will be covered Has seats - If set the stand will have seats Has tunnel - If set it will add the locking rooms access tunnel  
    Some examples

    `Montilivi` stadium before being edited with FMRTE.
    Example 1 - Remove behind goal stands

    With FMRTE set behind goal stands capacity to `0`.
    This will remove them from the 3D.

    This is how the stadium looks like after changing the behind goal stands capacity to `0`
    Example 2 - Add stands to two corners


    With FMRTE set the capacity of the top corners to any value greater than `0`.
    This is how the stadium looks like after applying the last changes

    How to add 3D kits into game

    The process is simple, FMKE takes care of most of the process.
    Step 1
    Open your kit in FMKE
    Step 2
    After you finished editing it, press save (so you can continue your work later)
    Step 3
    Select the `Export to game` option in menu (File -> Export)
    Step 4
    FMKE will export your kit to the game folder
    Step 5
    Run Football Manager 2020 / 2021 Go to Preferences -> Interface Press Reset -> Clear Cache Press Reload Skin Press Confirm  
    You should see a popup with the following message: ‘Loading image data for the new skin’. 
    Your new kit is now ready to be used

    Adding a badge to a kit

    Customizing your kit is very easy, for example, if you want to add a badge, or a sponsor, FMKE helps you with that.
    In 5 easy steps, you can add any logo/image to your kit
    Select the Kit Element where you want to add your logo/badge/sponsor Add the image by dragging it into FMKE (or use the Import Image menu)
    If the image needs to be resized, just use our Resize / Crop tool Position the image in the right place
    You can enable the Show Positions toggle, and FMKE will show you where your logo should be placed Want to use the same image in multiple kit elements?
    No problem, select the layer with the image, and use Copy/Paste Save your project or Export your Kit to game
    And that's it  
    So let's see it in practice

    FMKE - Create a new kit

    To create a new kit you have three options:
    Create an empty kit Create a kit based on a template Open an existent FM20 3D kit image file  
    Option 1 - Create a kit from a template
    When FMKE starts it will try to import kit templates directly from the game.
    This gives you more than 50 different kit templates to use in your new kit!
    Option 2 - Open an existent FM 3D kit image

    FMKE - Editing colors

    FMKE allows you to customize an image, by changing some properties (Hue, Brightness, Contrast) or replacing the color with another
    This feature is very helpful for scenarios where you already have a kit, and you just need to tweak one or two colors
    This first video shows how you can quickly change the colors of the whole kit
    This second video shows how you can use this feature to change the color of a badge

    FM 3D Kit Editor

    FM 3D Kit Editor (FMKE) is our most recent tool for Football Manager, it will be released later in November.
    FMKE will help you create your own 3D kit, you just need to choose or edit the images (for shirts, logos, badges) for each part of the kit, FMKE does all the rest!
    Let's see how it works
    First step - Create an empty kit

    Next step - Add images
    Well an empty kit's isn't funny, so now is the time for us to build each part of the kit (shirt, shorts, sleeves, socks, ...)
    For this example, let's grab an image for Juventus shirt from the web to use as our shirt

    Now that we have our Front Shirt, we must crop it, and leave only the shirt without sleeves
    Next step - Customize Images
    Cool, we have our Front Shirt almost ready!
    But, what if we could change it? How about replace some colors? Let's do it!

    FMKE allows you to customize an image, by changing some properties (Hue, Brightness, Contrast) or replacing a color with another
    And here it is, our front shirt is ready!

    Now we would need to do the same for the rest of the parts (back shirt, sleeves, socks, shorts, etc)..
    Next step - Export
    FMKE will export your kit to FM file format (xml + png), you just have to install the kit as you would do with any other custom kit 
    (copy it to Documents\Sports Interactive\Football Manager 2020\graphics\kits)
    Final step - Let's use it!

    Here it is, our team using our new custom kit!
    Frequently asked questions
    How is this different from editing kits with FMRTE?
    FMRTE has some basic kit editing features, it allows you to change colors, and styles, nothing else.
    FMKE on the other hand, allows you to create your own kits, you can add your own images, logos, badges into a kit.
    Note: Kits made with FMKE are only visible in the 3D match engine, they aren't visible anywhere else.
      Do I need FMRTE to use FMKE?
    No. FMKE and FMRTE are two distinct products. FMRTE allows you to edit clubs kits and colors, but to customize a 3D kit, you need FMKE.


    Using FMRTE you have a couple of different strategies to transfer a player from one club to another.
    You can do it by using one of the following features
    Editing an existent Future Transfer Use the 'Move to club' feature Swap one player with another  
    Editing a Future Transfer
    This feature allows you to change an existent transfer, you can change the player that will be transferred, the destination club, and some details about the transfer (for ex, transfer date, amount, etc).
    If you're looking for a realistic way to transfer a player from one club to another, this feature is the one.
    So how can you do it?
    First you need to open FMRTE Future Transfers page, press the  icon.

    This page , shows all of the future transfers waiting to happen in your save.
    You can edit the transfer date, transfer fee, destination club, the actual player, the type of contract, and more.
    There are two check boxes near the bottom
    one for 'show all future transfers' the other for 'show unimportant future transfers'.  
    The show all future transfers is self-explanatory, when selected will show all future transfers
    The show unimportant future transfers shows you only transfers between lower reputation clubs
    Using 'Move to club' feature
    This feature is the quickest way to move a player from one club to another, the move is done immediately after you press 'Save'.
    The only drawback, is that there will be no transfer fee between clubs.
    So let's say we want to move Vinícius Júnior from R.Madrid to Barcelona.
    We select the 'Move to club' tab in Vinícius Júnior player page
    Now we need to select the destination club, to do so, press the  icon.
    A new window will popup for you to search for the destination club.
    After you select the destination club, the 'Move to club' page should look like the following image.
    That's it, press the  icon, and the move is done.
    Using 'Swap players' feature
    Using this feature you can swap two players with each other, one player will move to one club, and the other player will move to the other club.
    For example, you are managing R. Madrid, and you would like to swap Gareth Bale with Lionel Messi.
    Select the 'Swap Players' tab in Gareth Bale player page

    Now we need to select the player to swap with, to do so, press the  icon.
    A new window will popup for you to search for the player.
    After you select the player to swap with, the 'Swap Players' page should look like the following image.
    Press the  icon, to complete the swap.
    Now Gareth Bale plays for Barcelona and Lionel Messi plays for R. Madrid.
    As you can see FMRTE gives you many options to transfer players, now is up to you to select the feature you like the most.

    Advanced search

    This window allows the user to filter any search you perform with different parameters or you can just simply type in something in the search bar and FMRTE will find the matches for you.
    As you can see, the picture below gives you the ability to filter your player search(es) with a range of parameters including wonderkid status, CA and/or PA rating, rep count, and more. The next two pictures are for the staff and club filters each with their own set of parameters.
    How this works is as follows
    Set the parameters by using the arrow keys, typing in the number or name or by ticking checkboxes. Click the Search button. You will be taken to your search filter result in a new tab and the search filter window will close. The same again applies to the staff and club search filters.  

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