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Showing content with the highest reputation since 06/18/2012 in Bug Report Comments

  1. I'm closing, since this will be fixed in build 5
    2 points
  2. Just to be clear, this won't be fixed today for sure. I will see if I can bring back the ability to edit future contracts for transfers that are not confirmed yet. Anyway, this should not be a big issue since you can edit the Future Contract as soon as the transfer gets confirmed, or when the player arrives to the new club
    2 points
  3. Hi, Please try this new version FMRTE.20.4.4.49.dmg Let me know if it worked. Thanks
    2 points
  4. I am having the same issue. I am on macOS Mojave 10.14.6 I don't want to be forced to update to Catalina, heard nothing but bad things about it. Is there a fix coming?
    2 points
  5. this is not a bug, the game has been updated read and follow the rules do not do this again please...you have started another bug report why
    1 point
  6. Hi, Thanks for reporting this, it will be fixed in our next release (build 8 )
    1 point
  7. Hi, This will be fixed in our next release (build 7) Cheers
    1 point
  8. Hi, This feature will be added in our next release. Thanks
    1 point
  9. Hi, Thank you for your report, this will be fixed in our next release (build 5)
    1 point
  10. What you've shown is ONLY for future agreed transfers tho. I'm still unable to edit ongoing contract negotiations for a player being bought or sold. Case in point, TFM being sold; cannot edit contract details when Woflsburg have already offered him one.
    1 point
  11. Yep same problem. Changing a players hair colour or skin colour doesn't save. Instead of "player information saved" it says "game was loaded"
    1 point
  12. Hi, The problem is that the EU National checkbox is unticked. Why have you unticked that box? Thanks
    1 point
  13. Duplicate, please take a look at
    1 point
  14. Hi, I've found the issue, it will be fixed in our next release. Thanks
    1 point
  15. Hi, Can you please attach here the error.log file that should be in FMRTE 21 folder? Thanks
    1 point
  16. Cool, I'll let you know if I have any problems with future builds, but hopefully that sorts it.
    1 point
  17. Hi, Thank you for your report, this feature will be fixed in our next release (build 3) Thanks
    1 point
  18. Hi @demo1987 Thanks for reporting this, it will be fixed in our next release (build 42) Thanks
    1 point
  19. Hi @Hidetoshi Nagatomo, Please do not hijack other issues that are not related with your problem. Anyway, you have to submit a Reset Request through your Client Area. Like in this screenshot
    1 point
  20. Hi again, I've just released an update (build 40). Please update to this new version, and if the problem persists, attach here the error.log file, and try the offline activation method: https://www.fmrte.com/offlineactivation Thanks
    1 point
  21. About the shirt, it's too small, it should use all the available space, try the 'Resize to fit' button. Now you do the same for the other parts of the kit. When you are happy with it, save it, and then export it to be used by the game, using one of the following options: Use the `Export to game` option - FMKE will automatically export the kit to the game folder. Use the `Export to folder (PNG + XML) - FMKE will export the requiered files into a folder, then you have to manually copy it to the game folder, as you would do with any other 3D kit downloaded fro
    1 point
  22. Yes, use your display settings (it should work now)
    1 point
  23. You were right, I had uploaded the wrong version 😐 This one should be ok FMKE 20.0.0.3-Setup.exe
    1 point
  24. Step 7. Retry 1 to 6, but without step 3, loading FMRTE, and you will notice the tactic is fine, doesn't change.
    1 point
  25. Hi @Stefan2312, Thank you, it helped, I'll release a new version (build 38) in a few minutes with this issue fixed Cheers
    1 point
  26. i've also noticed this bug
    1 point
  27. Hi, It's not a bug, when the game is updated, a new version of FMRTE is also required. We have just updated FMRTE to support the latest FM Touch update, download it Cheers
    1 point
  28. We've found the problem, it will be fixed in our next release (build 26) Cheers
    1 point
  29. I'm working on it, unfortunately as the game was updated today, I didn't have time to find the problem..
    1 point
  30. @BraCa any idea when the issue is likely to be fixed? would really appreciate if it could be soon. purposely held off updating fm until the update for fmrte was ready and its screwed me. I was really looking forward to starting a new game with January transfers.
    1 point
  31. Hi, The ticket price will be fixed in our next release The average season ticket price will be removed, since it cannot be edited, it's calculated by the game based on the ticket price. Cheers
    1 point
  32. A new version with some improvements regarding this has been released
    1 point
  33. A new version with this issue fixed is now available.
    1 point
  34. When you have players/staff frezed, FMRTE is always restoring those players attributes. If you reload your game without closing FMRTE, then FMRTE might try to players attributes, but as the game changed and FMRTE isn't aware, it might corrupt the game, that's why you get some crashes. I'll see if there is anyway to improve this, but to be safe, it's better to close it while the game is reloading
    1 point
  35. Thanks, this will be fixed in our next release (build 17)
    1 point
  36. Bug reports are not regular Topics, you should have a `Bug Tracker` category on that page
    1 point
  37. This will be fixed in our next release Thanks
    1 point
  38. Thanks, this issue will be fixed in our next release
    1 point
  39. Sorry about the delay i was abroad and could not check. Seems to be working fine now
    1 point
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