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Showing content with the highest reputation since 06/18/12 in Bug Report Comments

  1. Mine was a different folder, but when I created that folder in the BraCa Soft directory, the error goes away. Easy fix, but hopefully its a bug that can be fixed in the next update.
  2. Same issue here. Mac user also. FMRTE24.mov.zip
  3. I'm closing, since this will be fixed in build 5
  4. Just to be clear, this won't be fixed today for sure. I will see if I can bring back the ability to edit future contracts for transfers that are not confirmed yet. Anyway, this should not be a big issue since you can edit the Future Contract as soon as the transfer gets confirmed, or when the player arrives to the new club
  5. Hi, Please try this new version FMRTE.20.4.4.49.dmg Let me know if it worked. Thanks
  6. I am having the same issue. I am on macOS Mojave 10.14.6 I don't want to be forced to update to Catalina, heard nothing but bad things about it. Is there a fix coming?
  7. 1 point
    Hi @s.welstead This will be fixed on our next release build 32 Thanks
  8. Hi The Dev will be in touch regards this. Its looking like a bug to me- of interest what size DB are you using[cancel that can see its 139k so not huge] what year are you in game what game mode are you using
  9. It's indeed the save type, i think there's an issue with the new "real life" save mode. I picked the same team and now i have access to the transfert center part of the app without getting errors. It was my first time doing this kind of save so i'm not sure it is a new bug.
  10. 1 point
    Thanks for reporting this. I've just fixed this issue, please update to the latest version (build 4)
  11. 1 point
    Changed Status to Solved
  12. as my reply here nothing in this bug report suggests it is FMRTE related update as to why you believe this is a bug in FMRTE with step by step points as to what you did so the Dev can try to reproduce it
  13. Hi @culturedleftfoot This will be fixed with build 24 Cheers
  14. Thank you Stan the Dev will be in touch in due course cheers
  15. I have researched this issue further and have resolved the problem as follows: - In the "Privacy & security" section of Windows 11 I set "Show hidden and system files" so that I could see all files. I then went to the FMRTE folder in the C drive under Users/myname/AppData/Roaming where I found a folder called FMRTE23. I deleted the whole folder Then I uninstalled FMRTE and rebooted the PC Finally I installed FMRTE 23 as Administrator using a file downloaded from this site FMRTE now works perfectly
  16. Today I was advised "A new version of FMRTE (23.3.0.21) is available". I clicked the update button and it installed. However, when I attempted to load a game nothing happened and no error messages were generated. In the light of your feedback that this is not a bug, then I am afraid that I do not know how this should be classified.
  17. Since about a week ago it started working again. I'm assuming a windows update buggered it before and another update got it going again. So for now this can be closed as working again.. If it re-appears I'll relog the issue with the error.log file attached. Thanks.
  18. Hello, Regarding the PA < CA bug, yes when the option `Match CA with RCA` is enabled, FMRTE should also increase PA so that we won't have a lower PA. About the accuracy of RCA, we don't know the formula that the game uses, so FMRTE has it's own formula to calculate RCA, and as a result it's expected that the value displayed in FMRTE might be slightly different from the one visible in IGE. We could try to improve the formula that we use but it would take way too much time so honestly I don't have any plans to do it, but, of course, I'm open to any suggestion from the community, about how to improve the formula to make it more accurate. To make this discussion easier for everyone to follow, I will re-open the following topic, and I will post in there (later this week) more details about how FMRTE is currently calculating RCA. Cheers
  19. Changed Status to Solved
  20. Hi @pelmered, This should be fixed in our next release (build 19) Thanks
  21. Hi, Thanks for reporting this issue, it will be fixed in our next release (build 14)
  22. Hi, Thank you for reporting this, it will be fixed in our next release (build 12) Cheers
  23. Please update to the latest version (build 7) as it has some fixes for freezer that might help in your specific case. If the problem persists, please provide the following details: Attach the error.log file Compress the Freezer folder What stats are should have increased, give a few examples: For player with Id 1234, the attribute "Crossing" should have increased Did you apply any preset? Have you edited anything else in the player while he was frozen? When did you see that the stats have decreased?: In FMRTE, ingame or both? When that happens, if you wait a few seconds and refresh / continue the game, does the stats get back to their frozen values?
  24. Hi, The "missing" clauses should be visible on the other club clauses tab (`Real San Sebastian`) If they don't appear there, then upload your savegame to dropbox or similar, so that I can take a look at it. Thanks
  25. I can confirm this works! Make a folder with the name: Frozen Players in that folder make a folder with number you get
  26. 1 point
    Hi, This issue will be fixed in our next release (build 21) Cheers
  27. this is not a bug, the game has been updated read and follow the rules do not do this again please...you have started another bug report why
  28. Hi, This will be fixed in our next release (build 7) Cheers
  29. Hi, Thank you for your report, this will be fixed in our next release (build 5)
  30. Yep same problem. Changing a players hair colour or skin colour doesn't save. Instead of "player information saved" it says "game was loaded"
  31. Hi, The problem is that the EU National checkbox is unticked. Why have you unticked that box? Thanks
  32. Hi, I've found the issue, it will be fixed in our next release. Thanks
  33. Hi, Can you please attach here the error.log file that should be in FMRTE 21 folder? Thanks
  34. Hi @demo1987 Thanks for reporting this, it will be fixed in our next release (build 42) Thanks
  35. Hi @Hidetoshi Nagatomo, Please do not hijack other issues that are not related with your problem. Anyway, you have to submit a Reset Request through your Client Area. Like in this screenshot
  36. 1 point
    About the shirt, it's too small, it should use all the available space, try the 'Resize to fit' button. Now you do the same for the other parts of the kit. When you are happy with it, save it, and then export it to be used by the game, using one of the following options: Use the `Export to game` option - FMKE will automatically export the kit to the game folder. Use the `Export to folder (PNG + XML) - FMKE will export the requiered files into a folder, then you have to manually copy it to the game folder, as you would do with any other 3D kit downloaded from the internet NOTE: Make sure you set the correct Club UUID You might need to restart the game More details:
  37. 1 point
    You were right, I had uploaded the wrong version 😐 This one should be ok FMKE 20.0.0.3-Setup.exe
  38. Step 7. Retry 1 to 6, but without step 3, loading FMRTE, and you will notice the tactic is fine, doesn't change.
  39. Hi @Stefan2312, Thank you, it helped, I'll release a new version (build 38) in a few minutes with this issue fixed Cheers
  40. i've also noticed this bug
  41. I'm working on it, unfortunately as the game was updated today, I didn't have time to find the problem..
  42. A new version with some improvements regarding this has been released
  43. A new version with this issue fixed is now available.
  44. Bug reports are not regular Topics, you should have a `Bug Tracker` category on that page
  45. This will be fixed in our next release Thanks

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