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Showing content with the highest reputation since 06/18/12 in Bug Report Comments

  1. Mine was a different folder, but when I created that folder in the BraCa Soft directory, the error goes away. Easy fix, but hopefully its a bug that can be fixed in the next update.
    3 points
  2. 2 points
  3. Just to be clear, this won't be fixed today for sure. I will see if I can bring back the ability to edit future contracts for transfers that are not confirmed yet. Anyway, this should not be a big issue since you can edit the Future Contract as soon as the transfer gets confirmed, or when the player arrives to the new club
    2 points
  4. Hi, Please try this new version FMRTE.20.4.4.49.dmg Let me know if it worked. Thanks
    2 points
  5. I am having the same issue. I am on macOS Mojave 10.14.6 I don't want to be forced to update to Catalina, heard nothing but bad things about it. Is there a fix coming?
    2 points
  6. Hi, The "missing" clauses should be visible on the other club clauses tab (`Real San Sebastian`) If they don't appear there, then upload your savegame to dropbox or similar, so that I can take a look at it. Thanks
    1 point
  7. Hi, It seems to be an issue caused by Asus Sonic Suite, that will affect other .NET apps as well (https://github.com/dotnet/wpf/issues/707) So it's not an issue in FMRTE, and we can't do much to fix it on our side. You can try to fix it yourself, by disabling the `Nahimic Service` in your computer services, or, more easily, by uninstalling the Asus Sonic Suite Let me know if it works. In the meantime I'll try to find a way to reproduce the issue here, so that I can then provide a step-by-step guide about how to fix it. Thanks
    1 point
  8. Hi, We have released a new version (build 23) to fix this issue. Please update to the latest version. Download: FMRTE Auto-update or https://www.fmrte.com/download/fmrte21 Thanks
    1 point
  9. I can confirm this works! Make a folder with the name: Frozen Players in that folder make a folder with number you get
    1 point
  10. Hi, This issue will be fixed in our next release (build 21) Cheers
    1 point
  11. Hi, Thank you for your report, this will be fixed in our next release (build 11)
    1 point
  12. this is not a bug, the game has been updated read and follow the rules do not do this again please...you have started another bug report why
    1 point
  13. Hi, Thanks for reporting this, it will be fixed in our next release (build 8 )
    1 point
  14. Hi, This will be fixed in our next release (build 7) Cheers
    1 point
  15. Hi, This feature will be added in our next release. Thanks
    1 point
  16. Hi, Thank you for your report, this will be fixed in our next release (build 5)
    1 point
  17. What you've shown is ONLY for future agreed transfers tho. I'm still unable to edit ongoing contract negotiations for a player being bought or sold. Case in point, TFM being sold; cannot edit contract details when Woflsburg have already offered him one.
    1 point
  18. Yep same problem. Changing a players hair colour or skin colour doesn't save. Instead of "player information saved" it says "game was loaded"
    1 point
  19. Hi, The problem is that the EU National checkbox is unticked. Why have you unticked that box? Thanks
    1 point
  20. Duplicate, please take a look at
    1 point
  21. Hi, Can you please attach here the error.log file that should be in FMRTE 21 folder? Thanks
    1 point
  22. Cool, I'll let you know if I have any problems with future builds, but hopefully that sorts it.
    1 point
  23. Hi, Thank you for your report, this feature will be fixed in our next release (build 3) Thanks
    1 point
  24. Hi @demo1987 Thanks for reporting this, it will be fixed in our next release (build 42) Thanks
    1 point
  25. Hi @Hidetoshi Nagatomo, Please do not hijack other issues that are not related with your problem. Anyway, you have to submit a Reset Request through your Client Area. Like in this screenshot
    1 point
  26. Hi again, I've just released an update (build 40). Please update to this new version, and if the problem persists, attach here the error.log file, and try the offline activation method: https://www.fmrte.com/offlineactivation Thanks
    1 point
  27. About the shirt, it's too small, it should use all the available space, try the 'Resize to fit' button. Now you do the same for the other parts of the kit. When you are happy with it, save it, and then export it to be used by the game, using one of the following options: Use the `Export to game` option - FMKE will automatically export the kit to the game folder. Use the `Export to folder (PNG + XML) - FMKE will export the requiered files into a folder, then you have to manually copy it to the game folder, as you would do with any other 3D kit downloaded from the internet NOTE: Make sure you set the correct Club UUID You might need to restart the game More details:
    1 point
  28. Yes, use your display settings (it should work now)
    1 point
  29. You were right, I had uploaded the wrong version 😐 This one should be ok FMKE 20.0.0.3-Setup.exe
    1 point
  30. Step 7. Retry 1 to 6, but without step 3, loading FMRTE, and you will notice the tactic is fine, doesn't change.
    1 point
  31. i've also noticed this bug
    1 point
  32. Hi, It's not a bug, when the game is updated, a new version of FMRTE is also required. We have just updated FMRTE to support the latest FM Touch update, download it Cheers
    1 point
  33. We've found the problem, it will be fixed in our next release (build 26) Cheers
    1 point
  34. I'm working on it, unfortunately as the game was updated today, I didn't have time to find the problem..
    1 point
  35. @BraCa any idea when the issue is likely to be fixed? would really appreciate if it could be soon. purposely held off updating fm until the update for fmrte was ready and its screwed me. I was really looking forward to starting a new game with January transfers.
    1 point
  36. A new version with some improvements regarding this has been released
    1 point
  37. A new version with this issue fixed is now available.
    1 point
  38. When you have players/staff frezed, FMRTE is always restoring those players attributes. If you reload your game without closing FMRTE, then FMRTE might try to players attributes, but as the game changed and FMRTE isn't aware, it might corrupt the game, that's why you get some crashes. I'll see if there is anyway to improve this, but to be safe, it's better to close it while the game is reloading
    1 point
  39. Thanks, this will be fixed in our next release (build 17)
    1 point
  40. Bug reports are not regular Topics, you should have a `Bug Tracker` category on that page
    1 point
  41. Thanks, this issue will be fixed in our next release
    1 point
  42. Sorry about the delay i was abroad and could not check. Seems to be working fine now
    1 point
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