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  1. J'ai acheté la License 5,99e TTC et pas moyen de charger ma partie Mon éditeur reste bloqué pendant le chargement... Que faire?? S'il vous plait aidez moi!! Je me sens vraiment roulé... J'ai lu sur d'autres forum qu'apparemment d'autres personnes se retrouvent dans le même cas que moi sans aucunes solutions... MERCI FM15!! Vous avez une chance sur deux pour que votre FMRTE soit inutilisable!! Réflechissez à deux fois avant d'acheter une licence... Moi je ne leur fait plus confiance... j'ai vraiment les boules au vu du prix très élevés...Je ne vais pas parler d'escroquerie mais bon pas loin... Si quelqu'un A UNE VRAI SOLUTION et non pas des conseils de pseudos super informaticiens qui vous parle de mémoire RAM ou dans le genre comme j'ai pu le voir ailleurs...JE SUIS PRENEUR!! Et toute une communauté bien dégoûté comme moi vous en seront sincèrement reconnaissant!!
  2. Version 14.3.1.37

    207464 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelist (build 37) Fixed JuniorCoaching Fixed YouthRecruitment Changelist (build 36) Added support for FMRTE Mobile Changelist (build 35) Current Screen and Mini FMRTE should now work with 14.3.1 game version Changelist (build 34) Added Support for 14.3.1 Changelist (build 33) Morale added to the freezing feature Presets now acept multiple Object ID's (comma seperated) Hotkeys system and association with presets Copy ID's to Clipboard now works with multiple selection (comma seperated helper for Preset Manager) Inspire Button issue solved Current Screen Button Fixed Mini FMRTE Fixed Changelist (build 32) Fixed Swap Staff Fixed Players Unhappiness motives Changelist (build 31) Added Support for 14.3.0 Changelist (build 29) Added Support for 14.2.2 Minor changes Changelist (build 26) Added Nations Match Preparation Fixed Players Possible Signings Changelist (build 25) Fixed some loading data issues Changelist (build 24) Fixed some issues with loading game data Fixed a minor issue in Persons Retirements dates Loading game data performance improvements Changelist (build 23) Added Support for 14.2.1 game patch Fixed Match Preparation regression bug Fixed Players Retirements Some other minor fixes Changelog (build 22): Fixed some issues with Swap Staff Fixed Chairman Status Fixed Clubs Supporter Profile Added + and - above each attribute category Added Freeze/unfreeze all buttons for players and staff Condition and Match Fitness attributes can now be frozen Changelog (build 20): Fixed some issues with Player Staff Changelog (build 18): Fixed an issue that was messing up players height and weight (for players with player and staff attributes) Fixed an issue with FMRTE Freezer that was corrupting players attributes (for ex, CA/PA/Height/Weight) Fixed a bug in Preset Manager that was causing some crahses, when the contract wage attribute was used Fixed a bug that was preventing FMRTE from detect Players with both player and staff attributes Fixed players History Points FMRTE is now able to load more competitions (like cups, etc..) Added "support" for 14.2.1 (452589) Korean Version (although it wasn't properly tested) Changelog (build 17): Added Support for 14.2.0 game patch Changelog (build 16): Added Director of Football Added Freeze Staff feature Added Import\Export Staff buttons Improved custom teams/players detection Fixed Swap Staff Changelog (build 15): Fixed activation issues that were affecting some users Fixed a rare bug that was messing up teams players lists Fixed favorites, now adding players/clubs/staff.. to favorites menu is working as expected Minor changes Changelog (build 12): Fixed saving changes issues caused by previous build Changelog (build 11): Added Support for other regions (Korean for ex) Fixed infinite loading issues, caused by lack of administrator permissions Fixed Clone Center Some other minor fixes Changelog (build 10): Fixed some activation issues Changelog (build 9): Added Support for 14.1.4 game patch Fixed currency Fixed Agents Fixed Players Languages Swap staff seems to be working properly now Changelog (build 7): Improved loading times Fixed future transfers Fixed swap players/staff Fixed match preparation for teams Fixed Mini FMRTE and Current Screen Fixed players with staff attributes Custom clubs or players are now searchable Changelog (build 3): Fixed players freeze Fixed players condition/jadeness/fitness Fixed crash caused by changing staff contracts in teams staff list FM versions supported: Football Manager 2014 – 14.3.1.487696 (Retail version) Football Manager 2014 – 14.3.0.474125 (Retail version) Football Manager 2014 – 14.2.2.457794 (Retail version) Football Manager 2014 – 14.2.1.454037 (Retail version) Football Manager 2014 – 14.2.0.451266 (Retail version) Football Manager 2014 – 14.1.4.446361 (Retail version) Football Manager 2014 – 14.1.3.438735 (Retail version)
  3. Version 14.3.1.35

    77403 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 35): Added support for 14.3.1 game version Changelog (build 32): Added support for 14.3.0 game version Changelog (build 30): Added Teams/Nations Match Preparation Added Freeze All Staff button into teams staff list Using a new installer Changelog (build 29): Added Support for 14.2.2 Added Freeze Staff Added new buttons to freeze all team players Minor other changes Changelog (build 28): Fixed loading game data issues Changelog (build 26): Fixed Chairman Status Fixed Register for UEFA buttons Fixed Formed at Country/Club Fixed Clubs Facilities Edit Fixed Division Search Filter issue Fixed can't register swapped players Improved loading game data performance (for 14.2.1 users only) Changelog (build 23): Added Support for 14.2.1 game patch Changelog (build 22): Fixed some issues with Swap Staff Fixed Future Transfer Fee Added injury/banned/unhappy icons in players lists Changelog (build 21): Fixed Freeze Players feature Changelog (build 20): Added Support for 14.2.0 Players injuries and bans are now editable Added Future Transfers Added Players with Player/Staff attributes Changelog (build 16): Improved custom teams/players detection Added Contract Bonus Added Contract Clausules Added Nations Fixed grid heights Fixed Freeze Player Changelog (build 11): Added Support for 14.1.4 game version FM versions supported: Football Manager 2014 – 14.3.1 (Retail version) Football Manager 2014 – 14.3.0 (Retail version) Football Manager 2014 – 14.2.2 (Retail version) Football Manager 2014 – 14.2.1 (Retail version) Football Manager 2014 – 14.2.0.451268 (Retail version) Football Manager 2014 – 14.1.4.446359 (Retail version)
  4. Hi, Can we please get an indication of when FMRTE will be released on Mac? I, along with many others, have paid based on the main page stating that FMRTE 14 is compatible with OS X. Thanks
  5. jorkoo005

    FMRTE Mobile

    I followed all the steps in the FAQ and those on other sites. My IP-address is right (I guess, I used the address of my computer). I added FMRTE in my Firewall and I added the gate in the Firewall, but I have still connection problems. FMRTE on my desktop says "Mobile service: Not Running". My cellphone is a Samsung Galaxy S4. And yes, I am on the same internet connection. And yes, FMRTE is loaded on my pc. I have also a full license. Can somebody help me out please? It would be awesome! Thanks!
  6. Hi, I've downloaded FMRTE 2012 for Mac and bought the license but it isn't working. All I can do is search for teams or players, not actually do anything to my save. Please help!
  7. http://www.fmrte.com/forums/index.php?app=downloads&module=display&section=screenshot&id=15 File Name: iFMRTE for Mac File Submitter: BraCa File Submitted: 01 Dec 2013 File Category: FMRTE Mac IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 35): Added support for 14.3.1 game version Changelog (build 32): Added support for 14.3.0 game version Changelog (build 30): Added Teams/Nations Match Preparation Added Freeze All Staff button into teams staff list Using a new installer Changelog (build 29): Added Support for 14.2.2 Added Freeze Staff Added new buttons to freeze all team players Minor other changes Changelog (build 28): Fixed loading game data issues Changelog (build 26): Fixed Chairman Status Fixed Register for UEFA buttons Fixed Formed at Country/Club Fixed Clubs Facilities Edit Fixed Division Search Filter issue Fixed can't register swapped players Improved loading game data performance (for 14.2.1 users only) Changelog (build 23): Added Support for 14.2.1 game patch Changelog (build 22): Fixed some issues with Swap Staff Fixed Future Transfer Fee Added injury/banned/unhappy icons in players lists Changelog (build 21): Fixed Freeze Players feature Changelog (build 20): Added Support for 14.2.0 Players injuries and bans are now editable Added Future Transfers Added Players with Player/Staff attributes Changelog (build 16): Improved custom teams/players detection Added Contract Bonus Added Contract Clausules Added Nations Fixed grid heights Fixed Freeze Player Changelog (build 11): Added Support for 14.1.4 game version FM versions supported: Football Manager 2014 – 14.3.1 (Retail version) Football Manager 2014 – 14.3.0 (Retail version) Football Manager 2014 – 14.2.2 (Retail version) Football Manager 2014 – 14.2.1 (Retail version) Football Manager 2014 – 14.2.0.451268 (Retail version) Football Manager 2014 – 14.1.4.446359 (Retail version)
  8. Every time i try to download it, Norton says it is unsafe and then removes it. What can I do to fix it. I have bought and received a licence for it, but can't download it.
  9. chell210

    Bug on fmrte

    So... After this update, to 14.3 version. Every time I do a search, when i switch the current tab for another. The program just lock. IDK what i hv to do, i reinstall the program, but still not working. :/ If anyone can help me... ps: sorry for the english, i'm not fluent
  10. Version 13.3.3.62

    7742 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.3.3 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 62): Fixed content heights FM versions supported: Football Manager 2013 – 13.3.3 (Retail version)
  11. Hey guys. I always close down fmrte after save and play the game. Then when needed I tab out in windows, open fmrte, do change, save, close, play game...and over and over again. Do any of you have experience with just having it running without closing it down? I am afraid it will crash my game or in anyway mess with my savegame. Thanks..
  12. Version 13.3.3.62

    455952 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.3.3 If you have build 38 or newer installed you don't need to download anything, just go to FMRTE Settings and press the 'Check for Updates' button, and FMRTE will update everything automatically ;) STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only. This restriction is intentional and we don't have any plans to remove it. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 61 to 62): Added support for 13.3.3 Patch (Other regions) Changelog (build 60 to 61): Added support for 13.3.3 Patch (Retail and Russian) Changelog (build 59 to 60): Minor GUI tweaks in Mass Edit and Search filter windows Added loans monthly fees Fixed a bug that was causing FMRTE to detect a normal FM game as a FMC game Fixed a bug in Mass Edit that was causing a FMRTE error message when used the suggar daddy feature Fixed a bug in Mass Edit that was preventing FMRTE to edit clubs finances Changelog (build 58 to 59): Added support for 13.3.2 Patch (Retail, Russian and others) Added support for 13.3.0 Patch (Asia version) Fixed a bug that was causing an error in the 'Make Wonderkid' button Changelog (build 57 to 58): Added support for 13.3.1 Patch (Retail) Added support for 13.3.0 Patch (Korean version) Updated Dutch language file Changelog (build 54 to 57): Added support for 13.3.0 Patch (Retail and Russian versions) Changelog (build 53 to 54): Added support for 13.2.3 Patch (Korean and Asian versions) Changelog (build 51 to 53): Added support for 13.2.3 Patch (Retail and Russian versions only) Added Club World Championship Registration relation type Minor changes Changelog (build 49 to 51): Added support for 13.2.2 Patch (Korean version) Added 15 new attributes into stadiums Fixed a bug with some currency fields that was preventing FMRTE from saving some changes Fixed stadium roof/undersoil heating bug Fixed some other minor issues FM versions supported: Football Manager 2013 – 13.3.3.359652 (Retail version) Football Manager 2013 – 13.3.3.359720 (Russian version) Football Manager 2013 – 13.3.2.354439 (Retail version) Football Manager 2013 – 13.3.2.354452 (Russian version) Football Manager 2013 – 13.3.1.354402 (Retail version) Football Manager 2013 – 13.3.0.353820 (Retail version) Football Manager 2013 – 13.3.0.353914 (Russian version) Football Manager 2013 – 13.3.0.354039 (Korean version) Football Manager 2013 – 13.3.0.353964 (Asia version) Football Manager 2013 – 13.2.3.350104 (Retail version) Football Manager 2013 – 13.2.3.350195 (Russian version) Football Manager 2013 – 13.2.3.350265 (Korean version) Football Manager 2013 – 13.2.3.350215 (Asian version) Football Manager 2013 – 13.2.2.342835 (Retail version) Football Manager 2013 – 13.2.2.342841 (Russian version) Football Manager 2013 – 13.2.2.342852 (Korean version) Football Manager 2013 – 13.2.2.342844 (Asian version) Football Manager 2013 – 13.2.1.341620 (Retail version) Football Manager 2013 – 13.2.1.341769 (Russian version) Football Manager 2013 – 13.2.1.341775 (Korean version) Football Manager 2013 – 13.2.1.341772 (Asian version) Football Manager 2013 – 13.2.0.341019 (Retail version) Football Manager 2013 – 13.2.0.341085 (Russian version) Football Manager 2013 – 13.2.0.341136 (Asian version) Football Manager 2013 – 13.2.0.341208 (Korean version) Football Manager 2013 – 13.1.3.334797 (Retail version) Football Manager 2013 – 13.1.3.334835 (Russian version) Football Manager 2013 – 13.1.3.334866 (Asian version) Football Manager 2013 – 13.1.2.330075 (Retail version) Football Manager 2013 – 13.1.2.330105 (Russian version) Football Manager 2013 – 13.1.2.330126 (Asian version) Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2013 – 13.1.0.327735 (Retail version)
  13. File Name: FMRTE File Submitter: BraCa File Submitted: 10 Dec 2012 File Category: FMRTE Windows IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.3 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 24 to 38) Fixed players days in the current country featureFixed and improved the swapping staff featureFixed a bug in clubs staff list where FMRTE would not show correctly staff members that had both player and staff attributesAdded missing retire tab for players with player/staff attributes (the player must be retiring, for the tab to appear)Added 3 new staff roles (Director of football, Head of youth development and Chairman)Added players training positions (only appears if the player is training a new position..)Added an option to remove 3D custom kits so you can edit the kits colors with FMRTEAdded an auto update featureNow its possible to add/remove items into the 'Favorites' menuTweaked loading mechanismSome minor bug fixesChangelog (build 19 to 24)Added support for 13.1.3 PatchChangelog (build 18 to 19)Fixed activations issues that affected some of our usersChangelog (to build 18)Added support for 13.1.2 Patch (Asia version)Added Greek and Dutch translationsFixed a CRITICAL bug that was corrupting the savegame, when a player with staff attributes contract was changedFixed a bug in some players contracts, where FMRTE was showing a loan contract when the player wasn't on loanFixed missing player in Clubs TacticsFixed a bug in Mass Edit (Players Prefered moves wasn't working)Fixed players swap (it was disabled in previous versions) - USE IT CAREFULY!!Fixed Match Preparation for NationsFixed Players name edit feature (it was disabled in previous versions)Fixed an activation issue that was causing -3000 errors on online activations (on some experimental builds only!)Removed FMC restriction (FMRTE will work as a scout only for FMC game mode, saving changes won't be possible!)Loading mechanism tweaked (let's hope it works better now for some users)Minor other changesFM versions supported:Football Manager 2013 – 13.1.3.334797 (Retail version)Football Manager 2013 – 13.1.3.334835 (Russian version)Football Manager 2013 – 13.1.3.334866 (Asian version)Football Manager 2013 – 13.1.2.330075 (Retail version)Football Manager 2013 – 13.1.2.330105 (Russian version)Football Manager 2013 – 13.1.2.330126 (Asian version)Football Manager 2013 – 13.1.1.328972 (Retail version)Football Manager 2013 – 13.1.1.328992 (Russian version)Football Manager 2013 – 13.1.0.327735 (Retail version)
  14. Version 13.1.3.38

    35114 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.3 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 24 to 38) Fixed players days in the current country feature Fixed and improved the swapping staff feature Fixed a bug in clubs staff list where FMRTE would not show correctly staff members that had both player and staff attributes Added missing retire tab for players with player/staff attributes (the player must be retiring, for the tab to appear) Added 3 new staff roles (Director of football, Head of youth development and Chairman) Added players training positions (only appears if the player is training a new position..) Added an option to remove 3D custom kits so you can edit the kits colors with FMRTE Added an auto update feature Now its possible to add/remove items into the 'Favorites' menu Tweaked loading mechanism Some minor bug fixes Changelog (build 19 to 24) Added support for 13.1.3 Patch Changelog (build 18 to 19) Fixed activations issues that affected some of our users Changelog (to build 18) Added support for 13.1.2 Patch (Asia version) Added Greek and Dutch translations Fixed a CRITICAL bug that was corrupting the savegame, when a player with staff attributes contract was changed Fixed a bug in some players contracts, where FMRTE was showing a loan contract when the player wasn't on loan Fixed missing player in Clubs Tactics Fixed a bug in Mass Edit (Players Prefered moves wasn't working) Fixed players swap (it was disabled in previous versions) - USE IT CAREFULY!! Fixed Match Preparation for Nations Fixed Players name edit feature (it was disabled in previous versions) Fixed an activation issue that was causing -3000 errors on online activations (on some experimental builds only!) Removed FMC restriction (FMRTE will work as a scout only for FMC game mode, saving changes won't be possible!) Loading mechanism tweaked (let's hope it works better now for some users) Minor other changes FM versions supported: Football Manager 2013 – 13.1.3.334797 (Retail version) Football Manager 2013 – 13.1.3.334835 (Russian version) Football Manager 2013 – 13.1.3.334866 (Asian version) Football Manager 2013 – 13.1.2.330075 (Retail version) Football Manager 2013 – 13.1.2.330105 (Russian version) Football Manager 2013 – 13.1.2.330126 (Asian version) Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2013 – 13.1.0.327735 (Retail version)
  15. Version 4.4.0

    14155 downloads

    FMRTE v4 was designed to work with FM 2011 only. This version is no longer supported, and a license key is not required to use all it's features. Requirements: Microsoft .NET Framework 3.5 SP1 is required to use FMRTE, as it will NOT work without it.
  16. Version 13.1.3.30

    16676 downloads

    IMPORTANT – PLEASE READ! This is a TRIAL version of FMRTE, this version was designed to work with FM 13.1.3. The trial version requires INTERNET ACCESS in order to unlock all FMRTE features, and the trial is valid until next week. FMRTE Requires .NET FRAMEWORK 4.0 FM versions supported: Football Manager 2013 – 13.1.3.334797 (Retail version) Football Manager 2013 – 13.1.3.334835 (Russian version) Football Manager 2013 – 13.1.3.334866 (Asian version) Football Manager 2013 – 13.1.2.330075 (Retail version) Football Manager 2013 – 13.1.2.330105 (Russian version) Football Manager 2013 – 13.1.2.330126 (Asian version) Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2013 – 13.1.0.327735 (Retail version)
  17. Version 13.1.3.24

    96074 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.3 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 19 to 24) Added support for 13.1.3 Patch Changelog (build 18 to 19) Fixed activations issues that affected some of our users Changelog (to build 18) Added support for 13.1.2 Patch (Asia version) Added Greek and Dutch translations Fixed a CRITICAL bug that was corrupting the savegame, when a player with staff attributes contract was changed Fixed a bug in some players contracts, where FMRTE was showing a loan contract when the player wasn't on loan Fixed missing player in Clubs Tactics Fixed a bug in Mass Edit (Players Prefered moves wasn't working) Fixed players swap (it was disabled in previous versions) - USE IT CAREFULY!! Fixed Match Preparation for Nations Fixed Players name edit feature (it was disabled in previous versions) Fixed an activation issue that was causing -3000 errors on online activations (on some experimental builds only!) Removed FMC restriction (FMRTE will work as a scout only for FMC game mode, saving changes won't be possible!) Loading mechanism tweaked (let's hope it works better now for some users) Minor other changes FM versions supported: Football Manager 2013 – 13.1.3.334797 (Retail version) Football Manager 2013 – 13.1.3.334835 (Russian version) Football Manager 2013 – 13.1.3.334866 (Asian version) Football Manager 2013 – 13.1.2.330075 (Retail version) Football Manager 2013 – 13.1.2.330105 (Russian version) Football Manager 2013 – 13.1.2.330126 (Asian version) Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2013 – 13.1.0.327735 (Retail version)
  18. Version 13.1.2.19

    26632 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.2 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 YOU WILL NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 18 to 19) Fixed activations issues that affected some of our users Changelog (to build 18) Added support for 13.1.2 Patch (Asia version) Added Greek and Dutch translations Fixed a CRITICAL bug that was corrupting the savegame, when a player with staff attributes contract was changed Fixed a bug in some players contracts, where FMRTE was showing a loan contract when the player wasn't on loan Fixed missing player in Clubs Tactics Fixed a bug in Mass Edit (Players Prefered moves wasn't working) Fixed players swap (it was disabled in previous versions) - USE IT CAREFULY!! Fixed Match Preparation for Nations Fixed Players name edit feature (it was disabled in previous versions) Fixed an activation issue that was causing -3000 errors on online activations (on some experimental builds only!) Removed FMC restriction (FMRTE will work as a scout only for FMC game mode, saving changes won't be possible!) Loading mechanism tweaked (let's hope it works better now for some users) Minor other changes FM versions supported: Football Manager 2013 – 13.1.2.330075 (Retail version) Football Manager 2013 – 13.1.2.330105 (Russian version) Football Manager 2013 – 13.1.2.330126 (Asian version) Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2013 – 13.1.0.327735 (Retail version)
  19. File Name: FMRTE File Submitter: BraCa File Submitted: 19 Nov 2012 File Category: FMRTE Windows IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.2 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 YOU WILL NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 18 to 19) Fixed activations issues that affected some of our users Changelog (to build 18)Added support for 13.1.2 Patch (Asia version) Added Greek and Dutch translations Fixed a CRITICAL bug that was corrupting the savegame, when a player with staff attributes contract was changed Fixed a bug in some players contracts, where FMRTE was showing a loan contract when the player wasn't on loan Fixed missing player in Clubs Tactics Fixed a bug in Mass Edit (Players Prefered moves wasn't working) Fixed players swap (it was disabled in previous versions) - USE IT CAREFULY!! Fixed Match Preparation for Nations Fixed Players name edit feature (it was disabled in previous versions) Fixed an activation issue that was causing -3000 errors on online activations (on some experimental builds only!) Removed FMC restriction (FMRTE will work as a scout only for FMC game mode, saving changes won't be possible!) Loading mechanism tweaked (let's hope it works better now for some users) Minor other changes FM versions supported: [*]Football Manager 2013 – 13.1.2.330075 (Retail version) [*]Football Manager 2013 – 13.1.2.330105 (Russian version) [*]Football Manager 2013 – 13.1.2.330126 (Asian version) [*]Football Manager 2013 – 13.1.1.328972 (Retail version) [*]Football Manager 2013 – 13.1.1.328992 (Russian version) [*]Football Manager 2013 – 13.1.0.327735 (Retail version)
  20. Version 13.1.2.2

    79416 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.2 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 Changelog (build 17 to 18) Fixed a bug that was causing FMRTE to keep showing the activation window even when FMRTE was already activated Editing person names is now disabled (to prevent game crashes) Changelog (build 15 to 17) Added support for FM13 Added support for FM13 (Russian) Fixed a bug with the Inspire Team button that was causing FM to crash FM versions supported: Football Manager 2013 – 13.1.2.330075 (Retail version) Football Manager 2013 – 13.1.2.330105 (Russian version) Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2013 – 13.1.0.327735 (Retail version)
  21. File Name: FMRTE File Submitter: BraCa File Submitted: 07 Nov 2012 File Category: FMRTE Windows IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.2 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 Changelog (build 17 to 18) Fixed a bug that was causing FMRTE to keep showing the activation window even when FMRTE was already activated Editing person names is now disabled (to prevent game crashes) Changelog (build 15 to 17)Added support for FM13 Added support for FM13 (Russian) Fixed a bug with the Inspire Team button that was causing FM to crash FM versions supported: [*]Football Manager 2013 – 13.1.2.330075 (Retail version) [*]Football Manager 2013 – 13.1.2.330105 (Russian version) [*]Football Manager 2013 – 13.1.1.328972 (Retail version) [*]Football Manager 2013 – 13.1.1.328992 (Russian version) [*]Football Manager 2013 – 13.1.0.327735 (Retail version)
  22. File Name: FMRTE File Submitter: BraCa File Submitted: 05 Nov 2012 File Category: FMRTE Windows IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 Changelog (build 15 to 17) Added support for FM13 Added support for FM13 (Russian) Fixed a bug with the Inspire Team button that was causing FM to crash FM versions supported: Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2012 – 12.1.0.327735 (Retail version)
  23. Version 13.1.1.18

    39928 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.1.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 Changelog (build 15 to 17) Added support for FM13 Added support for FM13 (Russian) Fixed a bug with the Inspire Team button that was causing FM to crash FM versions supported: Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2012 – 12.1.0.327735 (Retail version)
  24. Version 0.8

    7727 downloads

    FM versions supported: FM 2012 – 12.0.2.230117 STEAM FM 2012 – 12.0.3 .231654 STEAM FM 2012 – 12.0.4 .233648 STEAM FM 2012 – 12.1.1 .244101 STEAM
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