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Using numbers above/below normal settings+All Cheat Codes [use this thread only] Read the Opening Post clearly

Started a new thread on this, here is a link to the old thread for reference

 

NB This thread is the place to discuss ''Cheat codes'' etc

for new users to be aware we do not support using values above/below[- minus settings] the recommended settings and any talk about these codes confine it to this thread only please[if your tagged into this thread this is the reason] Do not start new threads on this or post on other threads which have nothing to do with this topic.

 

It is up to users if they want to do this as its your choice if you want to experiment

However It can result in the game/app becoming unstable and cause crashes to both FM and FMRTE, or even corrupt a saved game.

 

I do not use FMRTE to 'cheat' as such(but have no issue with any user using it for any reason you want...you buy it you use it as you wish😁)

 

I have however used these codes just to experiment with in the past- it resulted in some crazy scorelines eg 30++ nil, but I did get many crashes and its the only time I have experienced a corrupted save, so be aware.

 

No one is stopping anyone having fun with this but it is at your own risk and just to be clear no support is given for these codes if it crashes the App and or game.

 

Do not start any new threads on this or ask questions etc regarding their use on any other threads, keep ALL posts on this in this one thread.

cheers

 

 

@Aaron1

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  • 127 professionalism works

  • chelidonopoulos
    chelidonopoulos

    Here's my method of realistic growth for fm24. In order to have more realistic and consistent results. Please keep in mind I don't mess up with players' values or club financies. So you won't win ever

  • Click on FMRTE button in editor & go to settings & then freezer settings. You will find that screen there.

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17 hours ago, Salahoeddin said:

I use Juventus and give 12700 match exercise and fitness for the forward and the left winger, resulting having opponent's GK having 10.00 rating, saving 20 shots on goal during the match, the shot attempts was 38. It seems this fitness cheat has been fixed by SI. no more 21-0 score.

I tried to change for match fitness only, and it gives realistic result.

I tried just one match with the whole team at 32500 (match exercice) and here's the result. I don't think it's been patched 😅image.png

thank you, mate

i think I edit the wrong thing. It should be match exercise, not sharpness, and my team goes like crazy every match👍

12 minutes ago, Adeyemo Malik said:

sorry does anyone know any cheat to make a player perform awesome

If you dont want use fitness cheat use professional preset. Make all players profissionalism 20 or 127 (not sure if that works on fm26) and your players wil always perform better.

Cheers

  • 3 weeks later...
On 11/4/2025 at 10:11 PM, quiroga said:

Has anyone tested anything for FM26 yet?

127 professionalism works

  • 2 weeks later...

Itsyaboy420 - do you freeze the player for 127 professionalism?

7 hours ago, Ichi said:

Itsyaboy420 - do you freeze the player for 127 professionalism?

That will help yes otherwise it would go down.

  • 2 weeks later...

Make sure u have an look at freezer settings. I did the mistake in fmrte24 and froze all attributes for u18 players. Right column has to ticked that they improve

Question: I notice if i set stats to 99 (i,e, 99 finishing), it drops to 1 and my CA plummets.

Can i clarify can we go anywhere above 20 for player attribute stats? or will it break? i tried reading through the 12 pages, but i still feel lost.

5 minutes ago, drpessimist said:

Question: I notice if i set stats to 99 (i,e, 99 finishing), it drops to 1 and my CA plummets.

Can i clarify can we go anywhere above 20 for player attribute stats? or will it break? i tried reading through the 12 pages, but i still feel lost.

You're supposed to can however it's very volatile. If I was you, I would try at 127 not 99

On 12/10/2025 at 2:47 PM, Bernie Harms said:

Make sure u have an look at freezer settings. I did the mistake in fmrte24 and froze all attributes for u18 players. Right column has to ticked that they improve

Yeah, first thing I do on every FMRTE release lol

  • 3 weeks later...
On 12/15/2025 at 10:52 PM, drpessimist said:

Question: I notice if i set stats to 99 (i,e, 99 finishing), it drops to 1 and my CA plummets.

Can i clarify can we go anywhere above 20 for player attribute stats? or will it break? i tried reading through the 12 pages, but i still feel lost.

what i found is 1-25 works. 25 is like out of the scale good. if u use 25 that is basically 99+1 finishing. you should see an arrow next to the attribute when u do that meaning it is out of the number scale

3 hours ago, king booker said:

what i found is 1-25 works. 25 is like out of the scale good. if u use 25 that is basically 99+1 finishing. you should see an arrow next to the attribute when u do that meaning it is out of the number scale

So you put 25 where?

in finishing. i once was trying to see if i could get it outside 20 and i found that 1-25 works, 102-127 works. It is basically makes them better in the number algorithm. so if 20 finishing means they would miss 3 out of 10 chances, then 25 reduces it to 2 or 1. any number outside those makes it return to 1

1a.png

1b.png

4 hours ago, king booker said:

in finishing. i once was trying to see if i could get it outside 20 and i found that 1-25 works, 102-127 works. It is basically makes them better in the number algorithm. so if 20 finishing means they would miss 3 out of 10 chances, then 25 reduces it to 2 or 1. any number outside those makes it return to 1

So hows the performance of the player?

You put it on one single player or in a few players?

On 1/7/2026 at 3:26 AM, quiroga said:

So hows the performance of the player?

You put it on one single player or in a few players?

a few of them. well it is just like having 20 in a stat but a few percentile better.

Hi, a few small queries which I am sure have been answered in the past so apologies. Looking at editing nations, the scale is puzzling me. For example, youth rating of a nation goes up to 255/255? And yet when I look at Brazil their rating is only 81/255. Germany is 98/255. I thought youth ratings went up to 200, then Brazil would be around 160, Germany 150 etc. I can't wrap my head around the scale. I am doing a build a nation on FM24 in Lithuania but also want to win International tournaments with them later into the save. I don't want to mess up the balance of the save by not understanding the scale. Likewise youth facilities, recruitment , training etc all go up to 127/127. Again, I thought these only went up to 20. Some clarity on the scaling of these issues would be hugely appreciated by me. Cheers.

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  • 2 weeks later...
On 2/4/2026 at 8:32 PM, quiroga said:

It seems that now all you need to do is buy players with high pace and high acceleration, and you can achieve amazing results.

I am playing lower English League. Using Prof 127 and reduced Injury Proneness to 1 on young players that have Ability difference of more than 30 (usually only buying such players). Also increasing their CA by 10 to let their attributes drift up. Using Harvest Greens training schedules to increase CA and Physicals (Pace and Acceleration). Amazing progress in the last 12 months of the game. The better ones have increased CA by 25-40 points and all are now fast. Winning National League by 20 points at the halfway mark.

Team was favorites to get relegated at the start of the season.

  • 3 weeks later...
On 2/9/2026 at 3:25 AM, mdw300c said:

I am playing lower English League. Using Prof 127 and reduced Injury Proneness to 1 on young players that have Ability difference of more than 30 (usually only buying such players). Also increasing their CA by 10 to let their attributes drift up. Using Harvest Greens training schedules to increase CA and Physicals (Pace and Acceleration). Amazing progress in the last 12 months of the game. The better ones have increased CA by 25-40 points and all are now fast. Winning National League by 20 points at the halfway mark.

Team was favorites to get relegated at the start of the season.

If you only use that, you can win the league easy

  • 4 months later...
On 11/3/2025 at 6:12 PM, quiroga said:

If you dont want use fitness cheat use professional preset. Make all players profissionalism 20 or 127 (not sure if that works on fm26) and your players wil always perform better.

Cheers

What is exactly the fitness cheat? Is it 32500 for Match Sharpness and Match Exercise?

What would be the best numbers to make a player overperform?

Also, if I give my players 127 dribbling, for example, will they dribble a lot more?

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