Bug Tracker
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- Priority: Undefined
- FMRTE 20
- Priority: Low
- FMRTE 20
- 7 comments
- 10022 views
- Priority: Undefined
- FMRTE 20
- 10 comments
- 5653 views
When you edit one player it shows up under the contract screen, below transfer details, and it's called team status. Here is a screenshot:
I changed that, and it changed it exactly how I wanted it to in the game. However, this setting doesn't show up in the mass editor. If I missed it, please let me know where it's at.
I believe I found it in the preset manager here:
No matter what I put there, nothing seemed to change for any of the players.
- Priority: Undefined
- FMRTE 20
- 1 comment
- 4021 views
Today there was an update and after it they asked me to put my license key back but I put it again but it only stays on loading "Obtaining License From Server...". It doesn't say error or something just keeps loading for hours;
It's like this for hours now.
Still got 3 activations left so I don't get why it doesn't work
Can someone help?
- Priority: Undefined
- FMRTE 20
- 17 comments
- 13898 views
all nothing change into replace
i insert '0' and select 'nothing' to no chainging
but everytime i load preset, all 'nothing' changed 'replace'
so in game, attributes are '0' things
- Priority: Low
- FMRTE 20
- 2 comments
- 1197 views
thanks for providing this program to enjoy fm much.
but I use fmrte for mass edit only and it is not works well
I choose increment, and insert "-70" at CA and apply
but not reflected in game
I think it is because for negative number
I absolutely need negative number work to make all old player to young age and less current ability annually
thanks for read my bad English
please update quickly
- Priority: Undefined
- FMRTE 20
Order ID:093701939219
- Priority: Undefined
- FMRTE 20
- 1 comment
- 1296 views
- Priority: Undefined
- FMRTE 20
- 0 comments
- 1803 views
the player is showing he will retire
This then results in a tab being generated which the retirement date can be edited, but its missing?
as below the tab is there
- Priority: Undefined
- FMRTE 20
- 2 comments
- 2372 views
FM20 Touch Steam Version 20.4.0
- Priority: Undefined
- FMRTE 20
- 1 comment
- 1441 views
I just discovered that FMRTE changes the tactic during holidaying or instant result games, a bug I previously thought it's FM's fault. I also have a save game that will allow you to easily reproduce the bug, and I am also attaching the FMRTE folder and my Instant Result skin ( it also happens in Holiday mode, but this save was used with IR, so I don't know if holiday messes up the tactic ).
The bug is this.
1. Load FM
2. Load save
3. Load FMRTE
4. Check 185 team tactic tab, notice it's fine.
5. Instant result for 1-2-3 games.
6. Check the Tactics tab, notice that the tactic for 185 was changed to a 4.1.2.2.1.
Also, I am not the only one experiencing the issue. Knap, the tactic creator, noticed that FMRTE changes the tactic 2 days ago, with his own save games. As I have already said, I noticed the bug in the spring, but I thought it's FM's fault.
https://www.dropbox.com/s/69rhbzd46tmq866/tacticbug.rar?dl=0
Cheers
@BraCa
- Priority: Undefined
- FMRTE 20
- 3 comments
- 2369 views
- Priority: Undefined
- FMRTE 20
- 14 comments
- 5498 views
- Priority: High
- 40 comments
- 11768 views
At first it is done, I freeze it and everything is ok, but after 3 or 4 days in the game's calendar the price is low again and what I put doesn't stay.
I don't know how to solve this, thanks to see if they can help me or if I do something wrong.
Greetings
- Priority: Undefined
- FMRTE 17
- 2 comments
- 2726 views
quando sai atualização
- Priority: Undefined
- FMRTE 20
- 3 comments
- 2512 views
- Priority: Undefined
- FMRTE 20
- 3 comments
- 1540 views
Whenever I edit a player in game I click save and click continue in FM20 the next day or event the players attributes change to what I want which is fantastic. But after a few games the players make huge steps backward most stats will go from perfect 20's to 15 or less in some cases. The preferred moves also disappear so I'm having to constantly re-apply these changes every few games to my players so that they stay at a perfect 20 attributes and use the preferred moves that I want them to use such as places shots, uses flair, gets crowd going etc..
I don't understand why this is happening. I have saved in different ways where I would save the change move forward in game then re-load the FMRTE but no matter what combination of ways I try to save it doesn't work - they always go backward after a few games...
Can you help me with this please?
- Priority: Undefined
- FMRTE 20
- 1 comment
- 1452 views
- Priority: Undefined
- FMRTE 20
- 1 comment
- 1232 views
FM: 20.4.1
FMRTE: 20.4.1 Build 36
FMRTE as Administrator: YES
I have a custom league which I am testing tactics. I have manually froze team by team, every single player within the league, but players not stay frozen (fitness - condition). Below is an example:
I have tried to freeze again via snowflake button, but without success.
Also, Freeze player stats when FMRTE starts is enabled.
Any solution will be welcome.
Thanks
- Priority: Undefined
- FMRTE 20
- Priority: Undefined
- FMRTE 20
- 3 comments
- 2535 views
- Priority: Undefined
- FMRTE 20
- 5 comments
- 3285 views
I have set up various presets to use for Nations eg-
However I am not able to execute them(right click on nation nothing shows up as a preset)
- Priority: Undefined
- FMRTE 20
- 1 comment
- 1119 views
Since last FMRT update, the "renew contract" function seems to make the game crash, could you please look into it?
FMRTE Version: 20.4.1 (build 36)
FM 2020 Version: 20.4.1.0
Running FMRTE as admin
- Priority: Undefined
- FMRTE 20
- 2 comments
- 1830 views