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comment_47557

Finding out the exact asking price (=the amount of money an AI club demands from you to buy a player) is pretty important and can differ greatly from the "ingame" market value. I am not sure why this can't be dealed with in FMRTE. Skins (OPZ last year) had this feature (<record id="object_property" get_property="Pnar"/>  -> not sure if that is of any use). The value was always correct. Is there a way to implement that in FMRTE?

 

Thank you in advance

 

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