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FMRTE for Windows

Report here issues related with FMRTE for Windows

594 bug reports in this category

  1. 한지용 ·
    If you try to import the game after purchasing fmrte20, an error occurs.FM0을 구입한 후에 게임을 가져오려고 하면 에러가 발생합니다. Even if you delete both fm2020 and fmrte20 and try again, the same error will continue to occur.FM2020과 FM80을 모두 삭제하고 다시 시도하더라도 동일한 오류가 계속 발생합니다. error.log
    • Priority: Undefined
    • FMRTE 20
    • 2 comments
    • 1529 views
  2. Scofield35590 ·
    Hey, When i try to go in some players profile, this error happened.  
    • Priority: Undefined
    • FMRTE 24
    • 2 comments
    • 924 views
  3. offset ·
    Only for this player
    • Priority: Undefined
    • FMRTE 24
    • 5 comments
    • 1186 views
  4. PODSY12345 ·
    An unexpected error occurred (An item with the same key has already been added.) If the issue persists please submit a bug report in our bug tracker: https://www.fmrte.com/bug-tracker/fmrte/ Make sure you include the error.log file that is located at: C:\BraCa Soft\FMRTE 21\error.log
    • Priority: Undefined
    • FMRTE 21
    • 1 comment
    • 1024 views
  5. LGTwins ·
    An unexpected error occurred (Object reference not set to an instance of an object.) If the issue persists please submit a bug report in our bug tracker: https://www.fmrte.com/bug-tracker/fmrte/ Make sure you include the error.log file that is located at: C:\Users\fm2024\FMRTE 24.4.1-build46\error.log
    • Priority: Undefined
    • FMRTE 24
    • 0 comments
    • 578 views
  6. kaan ili ·
    An unexpected error occurred (FMRTE was unable to load your game. Your game might have been updated to an unsupported version, or your savegame is not fully loaded yet Supported Versions: ) If the issue persists please submit a bug report in our bug tracker: https://www.fmrte.com/bug-tracker/fmrte/ Make sure you include the error.log file that is located at: C:\BraCa Soft\FMRTE 23\error.log
    • Priority: Undefined
    • FMRTE 23
    • 6 comments
    • 2482 views
  7. VidiPT89 ·
    An unexpected error occurred (Cannot call StartAt when content generation is in progress.) If the issue persists please submit a bug report in our bug tracker: https://www.fmrte.com/bug-tracker/fmrte/ Make sure you include the error.log file that is located at: C:\BraCa Soft\FMRTE 24\error.log
    • Priority: Undefined
    • FMRTE 24
    • 7 comments
    • 23719 views
  8. Chevalier ·
    I was attempting to change a players technical ability to 5 when FRMRTE crashed and produced an error log.  I have posted an image of what I was attempting and the resulting error log.   I hope that this data will help you to identify the cause of the problem. error.log
    • Priority: Undefined
    • FMRTE 23
    • 2 comments
    • 7201 views
  9. Ugandangenocider ·
    Bought the FMRTE with my friend today and when I tried to load the game to modify some players this is the only thing that shows.   Edit: >Already ran FMRTE as administrator >Already ran Football Manager as administrator >Closed FM multiple times >Made multiple saves to make sure that this one save in question wasn't corrupted or something like that **I ALREADY SOLVED THE ISSUE APARENTLY SO TAKE THIS DOWN PLEASE =^)**
    • Priority: Undefined
    • FMRTE 21
    • 1 comment
    • 1438 views
  10. kurobiruireng ·
    tried 3 times every time choosing player from club's transfer center the app crashed
    • Priority: Undefined
    • FMRTE 26
    • 3 comments
    • 126 views
  11. culturedleftfoot ·
    just had a go at opening the future transfers tab and it freezes the App totally for me had to use task manager to exit and reload FMRTE         other users with similar issues thread here and here     @FMTopFan @SamppamanFM FYI add any error logs you have too cheers  
    • Priority: Undefined
    • FMRTE 24
    • 10 comments
    • 2065 views
  12. 안대은 ·
    when i load my preset at mass edit   all nothing change into replace   i insert '0' and select 'nothing' to no chainging but everytime i load preset, all 'nothing' changed 'replace' so in game, attributes are '0' things  
    • Priority: Low
    • FMRTE 20
    • 2 comments
    • 1132 views
  13. Zoti ·
    The asking price is specified for each player with a value of -1 in their own club, player profile, or search results.
    • Priority: Undefined
    • FMRTE 26
    • 3 comments
    • 322 views
  14. DoubleDee ·
    While I edit the asking price in FMRTE, the in-game asking price stays the same. In the screenshot I attached, you can see at the top the player's transfer value, which is at 50K, while I have set it to 4 million in FMRTE.
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 29 views
  15. egesagin ·
    Hi, Since I started using FMRTE 26, asking prices are automatically being set on my players, which is frankly quite annoying. They are in the range of their market value, but I'd rather not have any asking price so I can negotiate upwards if anyone wants to buy them? In FMRTE, most players have -1 but some have the ingame asking values, which I haven't set. I don't know what is causing this behaviour. Apart from heal/inspire, I only did minor edits on a few attributes and some contract shenani
    • Priority: Undefined
    • FMRTE 26
    • 4 comments
    • 340 views
  16. PODSY12345 ·
    Hi, Getting the attached error pop up when looking at one of my Scout's knowledge. Thanks, Pods.
    • Priority: Undefined
    • FMRTE 21
    • 2 comments
    • 1161 views
  17. André Santiago da silva ·
    FMRTE was unable to load your game. Your game might have been updated to an unsupported version, or your savegame is not fully loaded yet Supported Versions: 24.4.0 (1967899) 24.3.0 (1956370) 24.2.1 (1939203) 24.2.0 (1929217) 24.1.1 (1923668) 24.1.0 (1914702)
    • Priority: Undefined
    • FMRTE 24
  18. Quelho ·
    B Team does not appear in Teams tab and "Team Unknown" appears instead
    • Priority: Undefined
    • FMRTE 21
    • 3 comments
    • 2309 views
  19. bikeracer4487 ·
    When adding Balance (the physical attribute) as a column for players screens (does not matter if it's a search screen or a Club screen), the attribute is displayed as "Balance ($)" (the currency symbol is whichever current you have chosen in FMRTE, it's not specific to one currency) and the attribute values are all preceded with the currency symbol. I have checked to verify that the values ARE the balance attribute values of the players in question and that this isn't just a case of a team's bal
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 57 views
  20. sockerbeat ·
    So this has been a problem since i got fmrte22. So the editor works fine everytime i open it and edit something but after a ive been inactive for some minutes in the editor and decide to use it again it blanks the page and im unable to do anything. This causes me to restart the editor EVERY time. Im running the editor as admin.   Will attach a video for exact problem. Please fix this!  Im using fm22 version "22.1.1+1620793" fmrte bug.mp4
    • Priority: Undefined
    • FMRTE 22
    • 7 comments
    • 1682 views
  21. KingSteel90 ·
    bug
    • Priority: Undefined
    • FMRTE 26
    • 1 comment
    • 162 views
  22. Nenem ·
    error.log
    • Priority: Undefined
    • FMRTE 20
    • 1 comment
    • 2063 views
  23. Synthespian ·
    Days in country is fixed at 12, no matter how long the player has been in the UK. e.g. Vanderson should be at 262.
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 77 views
  24. culturedleftfoot ·
    I was able to add the ban in FMRTE  But it has no effect in game     also if I try to edit any of the fields eg change scope/reason/days and try to save it defaults to the original
    • Priority: Undefined
    • FMRTE 21
    • 1 comment
    • 2405 views

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