The version of FMRTE was designed to work with FM 14.3.1
STEAM automatically updates the game when a new patch is released.
While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated.
So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later.
This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch.
Supported game modes:
FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only..
This restriction is intentional and we don't have any plans to remove it.
IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA)
Changelog (build 35):
Added support for 14.3.1 game version
Changelog (build 32):
Added support for 14.3.0 game version
Changelog (build 30):
Added Teams/Nations Match Preparation
Added Freeze All Staff button into teams staff list
Using a new installer
Changelog (build 29):
Added Support for 14.2.2
Added Freeze Staff
Added new buttons to freeze all team players
Minor other changes
Changelog (build 28):
Fixed loading game data issues
Changelog (build 26):
Fixed Chairman Status
Fixed Register for UEFA buttons
Fixed Formed at Country/Club
Fixed Clubs Facilities Edit
Fixed Division Search Filter issue
Fixed can't register swapped players
Improved loading game data performance (for 14.2.1 users only)
Changelog (build 23):
Added Support for 14.2.1 game patch
Changelog (build 22):
Fixed some issues with Swap Staff
Fixed Future Transfer Fee
Added injury/banned/unhappy icons in players lists
Changelog (build 21):
Fixed Freeze Players feature
Changelog (build 20):
Added Support for 14.2.0
Players injuries and bans are now editable
Added Future Transfers
Added Players with Player/Staff attributes
Changelog (build 16):
Improved custom teams/players detection
Added Contract Bonus
Added Contract Clausules
Added Nations
Fixed grid heights
Fixed Freeze Player
Changelog (build 11):
Added Support for 14.1.4 game version
FM versions supported:
Football Manager 2014 – 14.3.1 (Retail version)
Football Manager 2014 – 14.3.0 (Retail version)
Football Manager 2014 – 14.2.2 (Retail version)
Football Manager 2014 – 14.2.1 (Retail version)
Football Manager 2014 – 14.2.0.451268 (Retail version)
Football Manager 2014 – 14.1.4.446359 (Retail version)
View File
iFMRTE 14 for Mac
IMPORTANT – PLEASE READ!
The version of FMRTE was designed to work with FM 14.3.1
STEAM automatically updates the game when a new patch is released.
While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated.
So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later.
This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch.
Supported game modes:
FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only..
This restriction is intentional and we don't have any plans to remove it.
IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA)
Changelog (build 35):
Changelog (build 32):
Changelog (build 30):
Changelog (build 29):
Changelog (build 28):
Changelog (build 26):
Changelog (build 23):
Changelog (build 22):
Changelog (build 21):
Changelog (build 20):
Changelog (build 16):
Changelog (build 11):
FM versions supported: