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FMRTE for Windows

Report here issues related with FMRTE for Windows

605 bug reports in this category

  1. JacopoBelbo ·
    for many years the destroy button under team presets has been right in the middle of the three buttons you use to "help" the team making it quite easy to accidentally destroy your team when you are trying to heal, inspire and remove bans. destroying a team is something that is super rare to use and should be moved to the very bottom of the player preset area. i do this every time with the preset manager but each update resets it to the standard heal/inspire/destroy/remove bans. wouldnt it ju
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 189 views
  2. Selvi ·
    I had started a topic about this in the forum.    
    • Priority: Undefined
    • FMRTE 23
    • 0 comments
    • 1903 views
  3. JacopoBelbo ·
    i have set up a game with all women's leagues set to NONE but somehow the women's clubs and even some female regens have ended up in my database anyway. so when searching for a club (i was using a move to my club but i am sure the same is true for swap player or anywhere else the club lookup is active) it shows two Man Utd results i am assuming one is the men's and one is the women's team. it would be helpful if when you search not only the name but the men's/women's flag for the club was a co
    • Priority: Undefined
    • FMRTE 26
    • 1 comment
    • 233 views
  4. Larry84 ·
    Hello I recently bought a license for fmrt17, I have it already activated but it gives me a problem when I modify the value of a player. At first it is done, I freeze it and everything is ok, but after 3 or 4 days in the game's calendar the price is low again and what I put doesn't stay. I don't know how to solve this, thanks to see if they can help me or if I do something wrong. Greetings
    • Priority: Undefined
    • FMRTE 17
    • 2 comments
    • 2730 views
  5. Вячеслав Осинский ·
    On the tab, the languages does not maintain the value of the added language
    • Priority: Undefined
    • FMRTE 24
    • 1 comment
    • 2127 views
  6. John100 ·
    I'm playing the demo, tried to reload the save game as FMRTE suggests but nothing changed, it would still not detect it.
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 202 views
  7. aceazfar ·
    Hi, I don't know if I'm the only one with this issue, seems like the shortcut is not working. (example - ctrl+s, ctrl+w)
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 231 views
  8. Meow ·
    Issue encountered is when Editing staff attributes, the changes don’t apply In game. E.g I have 12 staff in my current team save, when I edited their attributes 3 out 12 staff were changed In game the rest of them weren’t ( I tried reloading, closing both apps and still no changes)
    • Priority: Undefined
    • FMRTE 22
    • 2 comments
    • 2058 views
  9. Irwi PD ·
    Hi, I have bugs in contract details , term Player Clause  All items clauses are the same type , event the detail items is different in the save game
    • Priority: Undefined
    • FMRTE 21
    • 0 comments
    • 1396 views
  10. Saint666 ·
    There is a difference in number of clients between the game and captured in FMRTE.. please see attached 
    • Priority: Undefined
    • FMRTE 20
    • 0 comments
    • 1807 views
    • 4 comments
    • 419 views
  11. Nicholas30 ·
    From the below the screenshot you can see some strange asking price being set for a player who is still on youth contract. It is impossible to set transfer status for a youth player so that we cannot manualy set the asking price within the game.   I found this problem happening for both FMRTE 23 and FMRTE 24. I suspect the ask value (aprox) shown in FMRTE is reading from the hidden field. When we save the changes, it would overwritte the asking price shown on the UI.
    • Priority: Undefined
    • FMRTE 24
    • 0 comments
    • 2095 views
  12. techno_nz ·
    There is a persistent issue in FMRTE where the scroll position is always reset to the top after switching to another tab and returning, regardless of the section being used. It happens in every tab: Player, Staff, Club, Finances, Settings, and others. In some cases, the screen appears not to reload, but the scroll still returns to the top, which interrupts workflows and causes major time loss. Steps to Reproduce: Scroll down in any tab (e.g., Players, Staff, Club, Settings, etc.) Switch to anot
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 175 views
  13. pat34mtp ·
    Hi, I ran FM 26 and then ran FMRTE 26, loaded game and edited kits and unclicked "allow licence kits" When back to the game, I move forward to the following day. When I go to the club info screen I can see that the custommed kits are shown and also in the tactic screen as expected, but when I play the match this is still the licence kit. I tried several times but nothing changes.
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 202 views
  14. Synthespian ·
    Changed player from one nationality (main information page) to Northern Ireland. The display cuts off the wording at "Northern I" It would be better if the text field was adapted to the size of the text field. but "Saint Vincent and the Grenadines" might always pose a problem. 🤣
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 258 views
  15. Synthespian ·
    Days in country is fixed at 12, no matter how long the player has been in the UK. e.g. Vanderson should be at 262.
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 206 views
  16. AmmoHmfc ·
    Hi I just have a small issue, In fmrte 24 I was able to select as many players as I like for certain things, now it seems I can only select individual players or have to apply to all. I like to keep injured players to make it a bit more realistic and just takes quite long to click individually to heal players etc. Thanks for any help and appreciate this great service! IMG_0687.mov
    • Priority: Undefined
    • FMRTE 26
    • 2 comments
    • 239 views
  17. Trouble Man ·
    What I'm trying to do is mass edit promised playing time, i.e. "important player," "regular starter," "fringe player," etc.    When you edit one player it shows up under the contract screen, below transfer details, and it's called team status.  Here is a screenshot:   I changed that, and it changed it exactly how I wanted it to in the game.  However, this setting doesn't show up in the mass editor.  If I missed it, please let me know where it's at.   I believe
    • Priority: Undefined
    • FMRTE 20
    • 1 comment
    • 4024 views
  18. newsuzano ebok ·
    No player that is without a work permit and i use the preset actually got the work permit, it isnt working at all to me Debug mode is activated, starting with admin both game and FMRTE game mod is: original
    • Priority: Undefined
    • FMRTE 24
    • 4 comments
    • 3183 views
  19. JFGoude ·
    using Current screen icon I never get the correct player as shown in the print screen file I attached here, if it's a staff member who is displayed in FM26, the link works sometimes correctly sometimes not. Never got the good one for a player, for the staff sometimes yes, sometimes no. I join you a .mp4 showing my last session embedded in a .zip file. Never had this kind of problem with previous FMRTE versions
    • Priority: Undefined
    • FMRTE 26
    • 12 comments
    • 762 views
  20. T0mh1gg1ns ·
    When hovering over the side bar menu, the menu options disappear and I get a blurred image.    Also in finances when editing the numbers disappear when highlighting.   Please see attached.
    • Priority: Undefined
    • FMRTE 22
    • 2 comments
    • 1870 views
  21. Stephin Merritt ·
    I'm using FMRTE build19 in Windows. When you are searching in a long list (for example +100 players) and you open a player in a new TAB, when you go back to search, it goes back to the TOP of the list, so you have to scroll all the way down again to find where you were at. I don't remember this happening in past FM versions. Another thing I've noticed related to searches is that in past versions of FM (if memory serves), when you clicked on an element of the list (player, team, whichever), t
    • Priority: Undefined
    • FMRTE 26
    • 0 comments
    • 190 views
  22. mufcchampmanfan ·
    So having had a player on a Trial at my club, I wanted to sign him but his wage demands were unrealistic. So with the FMRTE I tried to use the "Move to Club" option to force move him to my club. This is something that has worked fine in previous years of FM and FMRTE. However this time although he has got a contract and is for all purposes a member of my team, he still is being seen as on trial in the game and therefore he's unavailable to play in any matches. I can cancel the trial in the game,
    • Priority: Undefined
    • FMRTE 26
    • 1 comment
    • 244 views

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