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Hi FMRTE Team!

I'm a big fan of your editor for FM26 and use Mass Edit a lot for bulk upgrades on players and teams. Based on my experience and forum discussions, I'd love to see this feature added in build or later:

Conditional Search and Editing for Player Attributes: In Mass Edit, add filters with automatic actions — for example, search all players where an attribute (like Pace, Shooting, etc.) is < 17, and instantly Set Value to 17 (or set a min/max range). Currently, filters exist in Players > Filters > Attributes, but without "if-then" conditions, it requires manual clicking on each player. This would make creating super-teams way faster and easier, especially for OP saves without errors.

Thanks for the awesome tool — looking forward to it! Happy to test if needed.

you can already filter players within a specific range. like if you want edit players with pace btw 15-17 that have less than 10 finishing and he's a striker or any positions. you don't need to have to clicking on each player

Screenshot 2025-11-17 200808.png

Screenshot 2025-11-17 201711.png

Screenshot 2025-11-17 201814.png

Screenshot 2025-11-17 202449.png

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  • Author
On 11/18/2025 at 5:29 AM, agent007 said:

you can already filter players within a specific range. like if you want edit players with pace btw 15-17 that have less than 10 finishing and he's a striker or any positions. you don't need to have to clicking on each player

Screenshot 2025-11-17 200808.png

Screenshot 2025-11-17 201711.png

Screenshot 2025-11-17 201814.png

Screenshot 2025-11-17 202449.png

Screenshot 2025-11-17 202356.png

Thank you for your reply!

I understand that FMRTE currently allows filtering players by attribute ranges and applying bulk changes, but my suggestion is about something more advanced and flexible.

What I'm requesting is a true “conditional mass edit” feature with “if-then” logic, where the program automatically applies changes based on customizable criteria, without the need to select each player or attribute one by one.

For example, I’d like to be able to:

  • Set multiple conditions at once: position(s), age, CA, PA, nation, division, team, etc.

  • Specify a set of attributes (like Pace, Determination, Corners, etc.) and define a value range for each (for example, 0–16).

  • Tell the program: “For every player who matches my filters, if any of the selected attributes is found within my chosen range, automatically change those attribute(s) to a new value (e.g. set Pace to 9, Determination to 12, Corners to 8, etc.). The edit should apply even if only one attribute per player matches — the others should remain unchanged if they don’t meet the condition.”

This means the edit is triggered as soon as at least one of the specified attributes matches the condition for each player, not only if all attributes do.
It would be a huge time-saver and make advanced squad building or balancing OP saves much more efficient, especially for those working with large databases.

If there’s already a way to do this in the current build, please let me know the steps. If not, I believe this feature would be an awesome addition — I’d be happy to help test or discuss ideas further!

Thank you for your hard work and dedication to developing FMRTE!

My request is to add a feature so that specified attribute changes are applied automatically when at least one of the selected attributes matches the condition, not only when all attributes match. This would provide maximum flexibility for complex edits and save a lot of time.

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