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Freeze taking a while to set for Virtual/Grayed players after signed

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  • Someone from our staff will take this report soon.
  • FMRTE 22
  • Build: 13
  • Game Store: Steam
  • Game Version: 22.1.0+1620793

Odd occurrence when I sign a virtual/gray player.  It takes me about 3 efforts to freeze them.  I do an initial edit, including hitting freeze, save edit, save game and continue playing.  When I return to look at the player, they are un-frozen.  Do it again, and again.  After about 3 edit-save-play rotations, it stays frozen.  I have checked after games, before games, before and after FM saves, but can't seem to find what triggers it to hold the freeze.  It isn't a critical issue, but it is annoying and frustrating that I can't figure out any consistent pattern as to when the freeze holds.


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mbrown4464

Members

Here is my error log.  It seems like the freeze sets after they play a game, but that could be a coincidence.

error.log

Hi @mbrown4464,

 

From the logs, FMRTE says that it was unable to find some players, I believe that when a grayed player is signed you need to freeze the player again, since the player Id (that's what FMRTE uses) might change

 

Thanks

mbrown4464

Members

Thanks for the research.  I will play it by ear and see what the cycle is for it to settle.

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