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Showing results for tags 'current rating'.
Hello everyone, Could anyone please clarify the relation between RCA and CA? I'm running into situations where I match the CA with the RCA (after I edited some of the stats) and within an in-game month, most of the player stats drop in game. As a result, the shown RCA is actually lower than the CA. This difference between these two is different for each player, For some players this can be zero (meaning the stats don't drop after editing them) and for some players it can be up to 10 (See images down below). Would this be caused by the fact that the RCA is not calculated / shown correctly? Additionally, I don't think checking the "match CA with RCA" changes anything with this problem. Example explanation (images): - Player stats were edited to have a RCA of 149. I matched the CA with it by manually entering it. - Player stats dropped after a bit of in-game time and FMRTE now shows a RCA of 139. - If I try editing it again, same thing keeps happening. For this player, the difference seems to be reverting to 10. Any additional information or a solution for this would be a massive help for me. Additionally, if this turns out to be a bug, it could help improve the program. Thanks a lot in advance Game version: FM 188.8.131.52 FMRTE version: FMRTE 22 Build 16
Hey, one thing that's always annoyed me a little about FM is how good players stay good/bad players stay bad for long periods of time - whereas in real life we know player abilities can fluctuate quite massively season to season (Ayew at Palace this year vs. last, Mo Salah last year at Liverpool exploding into a world class player, de Bruyne at Wolfsburg etc.) I was wondering if it would be possible to add a feature to the mass editor that would change the CA of every player in the game by a random about between (for example) -5 and +5. Currently I can do a version of this by editting every player with 150 skill and then changing it to 145-155 based on the result of a random number generator, but that's an imperfect solution for sure. Would be cool to have this admittedly niche idea as a feature to give the game a whole new 'mode' Thanks for reading!
Currently, when you search for players the current/potential rating isn't accurate. The current and potential rating is currently taken from the General Rating tab However, the General Rating is based on the assumption that the play is 20/20 for every position. Please can the Current and Potential Rating be based on the Positional Rating tab? That way when I scout for players I can see how good they are for the position they play in a list. Or if anyone here can tell me another work around besides having to look at every player that comes up in the search with 80%+ potential.