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  1. jorkoo005

    FMRTE Mobile

    I followed all the steps in the FAQ and those on other sites. My IP-address is right (I guess, I used the address of my computer). I added FMRTE in my Firewall and I added the gate in the Firewall, but I have still connection problems. FMRTE on my desktop says "Mobile service: Not Running". My cellphone is a Samsung Galaxy S4. And yes, I am on the same internet connection. And yes, FMRTE is loaded on my pc. I have also a full license. Can somebody help me out please? It would be awesome! Thanks!
  2. Hi, I've downloaded FMRTE 2012 for Mac and bought the license but it isn't working. All I can do is search for teams or players, not actually do anything to my save. Please help!
  3. Every time i try to download it, Norton says it is unsafe and then removes it. What can I do to fix it. I have bought and received a licence for it, but can't download it.
  4. chell210

    Bug on fmrte

    So... After this update, to 14.3 version. Every time I do a search, when i switch the current tab for another. The program just lock. IDK what i hv to do, i reinstall the program, but still not working. :/ If anyone can help me... ps: sorry for the english, i'm not fluent
  5. Version 13.3.3.62

    8086 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.3.3 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 62): Fixed content heights FM versions supported: Football Manager 2013 – 13.3.3 (Retail version)
  6. Version 14.3.1.35

    78151 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 35): Added support for 14.3.1 game version Changelog (build 32): Added support for 14.3.0 game version Changelog (build 30): Added Teams/Nations Match Preparation Added Freeze All Staff button into teams staff list Using a new installer Changelog (build 29): Added Support for 14.2.2 Added Freeze Staff Added new buttons to freeze all team players Minor other changes Changelog (build 28): Fixed loading game data issues Changelog (build 26): Fixed Chairman Status Fixed Register for UEFA buttons Fixed Formed at Country/Club Fixed Clubs Facilities Edit Fixed Division Search Filter issue Fixed can't register swapped players Improved loading game data performance (for 14.2.1 users only) Changelog (build 23): Added Support for 14.2.1 game patch Changelog (build 22): Fixed some issues with Swap Staff Fixed Future Transfer Fee Added injury/banned/unhappy icons in players lists Changelog (build 21): Fixed Freeze Players feature Changelog (build 20): Added Support for 14.2.0 Players injuries and bans are now editable Added Future Transfers Added Players with Player/Staff attributes Changelog (build 16): Improved custom teams/players detection Added Contract Bonus Added Contract Clausules Added Nations Fixed grid heights Fixed Freeze Player Changelog (build 11): Added Support for 14.1.4 game version FM versions supported: Football Manager 2014 – 14.3.1 (Retail version) Football Manager 2014 – 14.3.0 (Retail version) Football Manager 2014 – 14.2.2 (Retail version) Football Manager 2014 – 14.2.1 (Retail version) Football Manager 2014 – 14.2.0.451268 (Retail version) Football Manager 2014 – 14.1.4.446359 (Retail version)
  7. View File iFMRTE 14 for Mac IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 35): Added support for 14.3.1 game version Changelog (build 32): Added support for 14.3.0 game version Changelog (build 30): Added Teams/Nations Match Preparation Added Freeze All Staff button into teams staff list Using a new installer Changelog (build 29): Added Support for 14.2.2 Added Freeze Staff Added new buttons to freeze all team players Minor other changes Changelog (build 28): Fixed loading game data issues Changelog (build 26): Fixed Chairman Status Fixed Register for UEFA buttons Fixed Formed at Country/Club Fixed Clubs Facilities Edit Fixed Division Search Filter issue Fixed can't register swapped players Improved loading game data performance (for 14.2.1 users only) Changelog (build 23): Added Support for 14.2.1 game patch Changelog (build 22): Fixed some issues with Swap Staff Fixed Future Transfer Fee Added injury/banned/unhappy icons in players lists Changelog (build 21): Fixed Freeze Players feature Changelog (build 20): Added Support for 14.2.0 Players injuries and bans are now editable Added Future Transfers Added Players with Player/Staff attributes Changelog (build 16): Improved custom teams/players detection Added Contract Bonus Added Contract Clausules Added Nations Fixed grid heights Fixed Freeze Player Changelog (build 11): Added Support for 14.1.4 game version FM versions supported: Football Manager 2014 – 14.3.1 (Retail version) Football Manager 2014 – 14.3.0 (Retail version) Football Manager 2014 – 14.2.2 (Retail version) Football Manager 2014 – 14.2.1 (Retail version) Football Manager 2014 – 14.2.0.451268 (Retail version) Football Manager 2014 – 14.1.4.446359 (Retail version) Submitter BraCa Submitted 12/01/13 Category Other versions (from X to Y)  
  8. IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelist (build 37) Fixed JuniorCoaching Fixed YouthRecruitment Changelist (build 36) Added support for FMRTE Mobile Changelist (build 35) Current Screen and Mini FMRTE should now work with 14.3.1 game version Changelist (build 34) Added Support for 14.3.1 Changelist (build 33) Morale added to the freezing feature Presets now acept multiple Object ID's (comma seperated) Hotkeys system and association with presets Copy ID's to Clipboard now works with multiple selection (comma seperated helper for Preset Manager) Inspire Button issue solved Current Screen Button Fixed Mini FMRTE Fixed Changelist (build 32) Fixed Swap Staff Fixed Players Unhappiness motives Changelist (build 31) Added Support for 14.3.0 Changelist (build 29) Added Support for 14.2.2 Minor changes Changelist (build 26) Added Nations Match Preparation Fixed Players Possible Signings Changelist (build 25) Fixed some loading data issues Changelist (build 24) Fixed some issues with loading game data Fixed a minor issue in Persons Retirements dates Loading game data performance improvements Changelist (build 23) Added Support for 14.2.1 game patch Fixed Match Preparation regression bug Fixed Players Retirements Some other minor fixes Changelog (build 22): Fixed some issues with Swap Staff Fixed Chairman Status Fixed Clubs Supporter Profile Added + and - above each attribute category Added Freeze/unfreeze all buttons for players and staff Condition and Match Fitness attributes can now be frozen Changelog (build 20): Fixed some issues with Player Staff Changelog (build 18): Fixed an issue that was messing up players height and weight (for players with player and staff attributes) Fixed an issue with FMRTE Freezer that was corrupting players attributes (for ex, CA/PA/Height/Weight) Fixed a bug in Preset Manager that was causing some crahses, when the contract wage attribute was used Fixed a bug that was preventing FMRTE from detect Players with both player and staff attributes Fixed players History Points FMRTE is now able to load more competitions (like cups, etc..) Added "support" for 14.2.1 (452589) Korean Version (although it wasn't properly tested) Changelog (build 17): Added Support for 14.2.0 game patch Changelog (build 16): Added Director of Football Added Freeze Staff feature Added Import\Export Staff buttons Improved custom teams/players detection Fixed Swap Staff Changelog (build 15): Fixed activation issues that were affecting some users Fixed a rare bug that was messing up teams players lists Fixed favorites, now adding players/clubs/staff.. to favorites menu is working as expected Minor changes Changelog (build 12): Fixed saving changes issues caused by previous build Changelog (build 11): Added Support for other regions (Korean for ex) Fixed infinite loading issues, caused by lack of administrator permissions Fixed Clone Center Some other minor fixes Changelog (build 10): Fixed some activation issues Changelog (build 9): Added Support for 14.1.4 game patch Fixed currency Fixed Agents Fixed Players Languages Swap staff seems to be working properly now Changelog (build 7): Improved loading times Fixed future transfers Fixed swap players/staff Fixed match preparation for teams Fixed Mini FMRTE and Current Screen Fixed players with staff attributes Custom clubs or players are now searchable Changelog (build 3): Fixed players freeze Fixed players condition/jadeness/fitness Fixed crash caused by changing staff contracts in teams staff list FM versions supported: Football Manager 2014 – 14.3.1.487696 (Retail version) Football Manager 2014 – 14.3.0.474125 (Retail version) Football Manager 2014 – 14.2.2.457794 (Retail version) Football Manager 2014 – 14.2.1.454037 (Retail version) Football Manager 2014 – 14.2.0.451266 (Retail version) Football Manager 2014 – 14.1.4.446361 (Retail version) Football Manager 2014 – 14.1.3.438735 (Retail version)
  9. Version 14.3.1.37

    210803 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 14.3.1 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.. This restriction is intentional and we don't have any plans to remove it. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelist (build 37) Fixed JuniorCoaching Fixed YouthRecruitment Changelist (build 36) Added support for FMRTE Mobile Changelist (build 35) Current Screen and Mini FMRTE should now work with 14.3.1 game version Changelist (build 34) Added Support for 14.3.1 Changelist (build 33) Morale added to the freezing feature Presets now acept multiple Object ID's (comma seperated) Hotkeys system and association with presets Copy ID's to Clipboard now works with multiple selection (comma seperated helper for Preset Manager) Inspire Button issue solved Current Screen Button Fixed Mini FMRTE Fixed Changelist (build 32) Fixed Swap Staff Fixed Players Unhappiness motives Changelist (build 31) Added Support for 14.3.0 Changelist (build 29) Added Support for 14.2.2 Minor changes Changelist (build 26) Added Nations Match Preparation Fixed Players Possible Signings Changelist (build 25) Fixed some loading data issues Changelist (build 24) Fixed some issues with loading game data Fixed a minor issue in Persons Retirements dates Loading game data performance improvements Changelist (build 23) Added Support for 14.2.1 game patch Fixed Match Preparation regression bug Fixed Players Retirements Some other minor fixes Changelog (build 22): Fixed some issues with Swap Staff Fixed Chairman Status Fixed Clubs Supporter Profile Added + and - above each attribute category Added Freeze/unfreeze all buttons for players and staff Condition and Match Fitness attributes can now be frozen Changelog (build 20): Fixed some issues with Player Staff Changelog (build 18): Fixed an issue that was messing up players height and weight (for players with player and staff attributes) Fixed an issue with FMRTE Freezer that was corrupting players attributes (for ex, CA/PA/Height/Weight) Fixed a bug in Preset Manager that was causing some crahses, when the contract wage attribute was used Fixed a bug that was preventing FMRTE from detect Players with both player and staff attributes Fixed players History Points FMRTE is now able to load more competitions (like cups, etc..) Added "support" for 14.2.1 (452589) Korean Version (although it wasn't properly tested) Changelog (build 17): Added Support for 14.2.0 game patch Changelog (build 16): Added Director of Football Added Freeze Staff feature Added Import\Export Staff buttons Improved custom teams/players detection Fixed Swap Staff Changelog (build 15): Fixed activation issues that were affecting some users Fixed a rare bug that was messing up teams players lists Fixed favorites, now adding players/clubs/staff.. to favorites menu is working as expected Minor changes Changelog (build 12): Fixed saving changes issues caused by previous build Changelog (build 11): Added Support for other regions (Korean for ex) Fixed infinite loading issues, caused by lack of administrator permissions Fixed Clone Center Some other minor fixes Changelog (build 10): Fixed some activation issues Changelog (build 9): Added Support for 14.1.4 game patch Fixed currency Fixed Agents Fixed Players Languages Swap staff seems to be working properly now Changelog (build 7): Improved loading times Fixed future transfers Fixed swap players/staff Fixed match preparation for teams Fixed Mini FMRTE and Current Screen Fixed players with staff attributes Custom clubs or players are now searchable Changelog (build 3): Fixed players freeze Fixed players condition/jadeness/fitness Fixed crash caused by changing staff contracts in teams staff list FM versions supported: Football Manager 2014 – 14.3.1.487696 (Retail version) Football Manager 2014 – 14.3.0.474125 (Retail version) Football Manager 2014 – 14.2.2.457794 (Retail version) Football Manager 2014 – 14.2.1.454037 (Retail version) Football Manager 2014 – 14.2.0.451266 (Retail version) Football Manager 2014 – 14.1.4.446361 (Retail version) Football Manager 2014 – 14.1.3.438735 (Retail version)
  10. Hey guys. I always close down fmrte after save and play the game. Then when needed I tab out in windows, open fmrte, do change, save, close, play game...and over and over again. Do any of you have experience with just having it running without closing it down? I am afraid it will crash my game or in anyway mess with my savegame. Thanks..
  11. Version 13.3.3.62

    459464 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 13.3.3 If you have build 38 or newer installed you don't need to download anything, just go to FMRTE Settings and press the 'Check for Updates' button, and FMRTE will update everything automatically STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. Supported game modes: FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only. This restriction is intentional and we don't have any plans to remove it. FMRTE Requires .NET FRAMEWORK 4.0 IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA) Changelog (build 61 to 62): Added support for 13.3.3 Patch (Other regions) Changelog (build 60 to 61): Added support for 13.3.3 Patch (Retail and Russian) Changelog (build 59 to 60): Minor GUI tweaks in Mass Edit and Search filter windows Added loans monthly fees Fixed a bug that was causing FMRTE to detect a normal FM game as a FMC game Fixed a bug in Mass Edit that was causing a FMRTE error message when used the suggar daddy feature Fixed a bug in Mass Edit that was preventing FMRTE to edit clubs finances Changelog (build 58 to 59): Added support for 13.3.2 Patch (Retail, Russian and others) Added support for 13.3.0 Patch (Asia version) Fixed a bug that was causing an error in the 'Make Wonderkid' button Changelog (build 57 to 58): Added support for 13.3.1 Patch (Retail) Added support for 13.3.0 Patch (Korean version) Updated Dutch language file Changelog (build 54 to 57): Added support for 13.3.0 Patch (Retail and Russian versions) Changelog (build 53 to 54): Added support for 13.2.3 Patch (Korean and Asian versions) Changelog (build 51 to 53): Added support for 13.2.3 Patch (Retail and Russian versions only) Added Club World Championship Registration relation type Minor changes Changelog (build 49 to 51): Added support for 13.2.2 Patch (Korean version) Added 15 new attributes into stadiums Fixed a bug with some currency fields that was preventing FMRTE from saving some changes Fixed stadium roof/undersoil heating bug Fixed some other minor issues FM versions supported: Football Manager 2013 – 13.3.3.359652 (Retail version) Football Manager 2013 – 13.3.3.359720 (Russian version) Football Manager 2013 – 13.3.2.354439 (Retail version) Football Manager 2013 – 13.3.2.354452 (Russian version) Football Manager 2013 – 13.3.1.354402 (Retail version) Football Manager 2013 – 13.3.0.353820 (Retail version) Football Manager 2013 – 13.3.0.353914 (Russian version) Football Manager 2013 – 13.3.0.354039 (Korean version) Football Manager 2013 – 13.3.0.353964 (Asia version) Football Manager 2013 – 13.2.3.350104 (Retail version) Football Manager 2013 – 13.2.3.350195 (Russian version) Football Manager 2013 – 13.2.3.350265 (Korean version) Football Manager 2013 – 13.2.3.350215 (Asian version) Football Manager 2013 – 13.2.2.342835 (Retail version) Football Manager 2013 – 13.2.2.342841 (Russian version) Football Manager 2013 – 13.2.2.342852 (Korean version) Football Manager 2013 – 13.2.2.342844 (Asian version) Football Manager 2013 – 13.2.1.341620 (Retail version) Football Manager 2013 – 13.2.1.341769 (Russian version) Football Manager 2013 – 13.2.1.341775 (Korean version) Football Manager 2013 – 13.2.1.341772 (Asian version) Football Manager 2013 – 13.2.0.341019 (Retail version) Football Manager 2013 – 13.2.0.341085 (Russian version) Football Manager 2013 – 13.2.0.341136 (Asian version) Football Manager 2013 – 13.2.0.341208 (Korean version) Football Manager 2013 – 13.1.3.334797 (Retail version) Football Manager 2013 – 13.1.3.334835 (Russian version) Football Manager 2013 – 13.1.3.334866 (Asian version) Football Manager 2013 – 13.1.2.330075 (Retail version) Football Manager 2013 – 13.1.2.330105 (Russian version) Football Manager 2013 – 13.1.2.330126 (Asian version) Football Manager 2013 – 13.1.1.328972 (Retail version) Football Manager 2013 – 13.1.1.328992 (Russian version) Football Manager 2013 – 13.1.0.327735 (Retail version)
  12. Version 4.4.0

    18896 downloads

    FMRTE v4 was designed to work with FM 2011 only. This version is no longer supported, and a license key is not required to use all it's features. Requirements: Microsoft .NET Framework 3.5 SP1 is required to use FMRTE, as it will NOT work without it.
  13. Version 5.2.7

    346746 downloads

    IMPORTANT – PLEASE READ! The version of FMRTE was designed to work with FM 12.2.2 STEAM automatically updates the game when a new patch is released. While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated. So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later. This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch. FMRTE Requires .NET FRAMEWORK 4.0 Changelist (5.2.5 to 5.2.7) Fixed offline activation Changelist (5.2.4 to 5.2.5) Added support for the new licenses purchased in our online store Changelist (5.2.3 to 5.2.4) Improved loading times for 12.2.2 users Improved the future transfers list, now you can edit them without requiring to open the player profile, you can also filter them (usefull for users that want to transfer player to their teams, by filtering you can easily choose transfers from/to useless teams to being replaced by your own transfers..) Now the user will receive an error message if the transfer date is changed to a date that is to close from the ingame date (to avoid game crashes!) Added leagues colours Added leagues winter ball colour Added leagues winter ball start and end date Added a update checker, so now FMRTE will automatically check for updates, and warn you if a new version is available Fixed some minor bugs Fixed a bug that was causing (in some rare cases) FMRTE to keep asking for activation even when it was already activated Changelist (5.2.2 to 5.2.3) Added support for 12.2.2 Patch (Retail, Russian and Korean versions) Added teams reputation into clubs information screen, now you can also edit the reputation of other teams (U23, U21, etc..) Now the installer won’t override the user settings Fixed a bug in clubs information screen (it was causing FMRTE to crash when viewing some clubs) The current screen button and miniFMRTE are not working for users with 12.2.2 Patch Changelist (5.2.1 to 5.2.2) Added support for 12.2.1 Patch (Retail and Russian versions) Changelist (5.2.0 to 5.2.1) Fixed the current screen button (12.2.0 Russian version) Fixed a bug that was causing FMRTE to think that the another savegame was loaded, asking the user to reload FMRTE (12.2.0 Russian version) Fixed a bug that was preventing FMRTE from loading players retirements and future transfers (12.2.0 Russian version) Improved the way FMRTE loads the game data (12.2.0 patch) Changelist (5.1.4 to 5.2.0) Added support for 12.2.0 Added support for 12.2.0 Russian version Fixed a bug that was causing FMRTE to use more resources then it needed Changelist (5.1.3.2 to 5.1.4) Fixed a bug in clubs tactics information Improved the way FMRTE displays clubs/nations colours, in some cases the colors that FMRTE used made it difficult to read (eg USA) Fixed a bug in nations new features (it was only working for users with 12.1.0/1 patch installed) Fixed a bug that caused FMRTE to use more resources and CPU FM versions supported: Football Manager 2012 – 12.2.2.259383 (Retail version) Football Manager 2012 – 12.2.2.259411 (Russian version) Football Manager 2012 – 12.2.2.259419 (Korean version) Football Manager 2012 – 12.2.2.259511 (Press version) Legacy FM versions (FMRTE may not work properly): Football Manager 2012 – 12.0.2.230123 (Retail version) Football Manager 2012 – 12.0.2.230282 (Russian version) Football Manager 2012 – 12.0.3.231651 (Retail version) Football Manager 2012 – 12.0.3.231880 (Russian version) Football Manager 2012 – 12.0.4.233639 (Retail version) Football Manager 2012 – 12.0.4.233445 (Russian version) Football Manager 2012 – 12.1.0.242761 (Retail version) Football Manager 2012 – 12.1.1.244099 (Retail version) Football Manager 2012 – 12.1.1.244112 (Russian version) Football Manager 2012 – 12.1.1.244137 (Korean version) Football Manager 2012 – 12.2.0.256784 (Retail version) Football Manager 2012 – 12.2.0.256820 (Russian version) Football Manager 2012 – 12.2.1.257899 (Retail version) Football Manager 2012 – 12.2.1.258025 (Russian version)
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