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ksonowal last won the day on June 19 2018

ksonowal had the most liked content!

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About ksonowal

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  • Birthday 07/23/1987

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    Dibrugarh, India

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  1. new suggested preset values for FM 2013 onwards. tried and tested for fm 2016 & 2017. match condition: 10099 jadedness: -29634 match sharpness/ fitness: 32767 Or match condition: 10099 jadedness: -25498 match sharpness/ fitness: 29634 in FM 10 - 12 keep condition at 10999 while rest as above.
  2. besides the aforementioned, there's also the position cheat. edit your player's best position value to max 29 and look at him dominate Europe and the world. once while managing Newcastle I ended up having 4 French players in my 1st team each with their best position value at 29 with their determination, consistency, professionalism, temperament and pressure maxed out. well needless to say, come end of season France won the World Cup.
  3. increase their professionalism. possible values are 29, 99 & 129. also increase pressure and temperament to said values as per your wish. max out determination at 25. keep ambition at max 14, then they won't pester you for 1st team football when they're developing. when you do plan on putting him in 1st team for good. keep it at max 29, better between 17-19; otherwise they have unrealistic contract demands.
  4. I guess you can create your own presets by now. Use the above as a template.
  5. Just a couple of FMRTE 2016 presets: https://drive.google.com/drive/folders/0B4y0qND95ixxbHQ2a3VhTkZwSjg?usp=sharing https://drive.google.com/open?id=0B4y0qND95ixxbHQ2a3VhTkZwSjg
  6. There's a reason why I only stick to modifying only a couple a player attributes (mostly those related to mental, hidden & personality attributes) and it's due to this old but brilliant post which has to be shared. The summary section is a hidden gem. http://www.fm-base.co.uk/forum/football-manager-2012-tactics-training/52157-player-attributes-explained.html
  7. Hey @jdaquila I recently started playing FM 2016 and have created some presets for FMRTE 2016. If you want I can mail them to you. My attachment limit has been exceeded and I'm unable to delete the old ones. Let me know.
  8. Hey thanks for testing it out. I haven't tested it out on FM16. But I've tested it on FM10 & 12 and it definitely works. I'm not implying that the player CA of 110-130 with 29 best position rating will hit screamers from the halfway line like they used to in FM 08 & 09 but they do definitely play at a level similar to one with CA of 150-170. Even if it doesn't work it definitely increases the player's market price. Suppose you take over at a new team in Nov with a low transfer budget and are stuck with players who don't fit in with your philosophy. Some players on +100k are so stubborn that they won't budge even if you offer them for free to other clubs. That's where this comes in handy. The moment you set position rating to 29; go check the player report and your ass man or scout will report that he's the world's best in that position with a five star rating. I did this to Stewart Downing and he was rated higher than Angel De Maria for AML. Needless to say I pocketed a cool 7 million profit; that too in the winter transfer window.
  9. I would if I could figure out how to upload attachments. The only option is see is 'insert existing attachment'.
  10. @jdaquila If you want for FM 2012 i can upload a couple of them. If you want for newer versions you should search the forum.
  11. I had a 20 year save with Bayern once. Boy what a career it was. Superb players, slick passing football; ahhh and those european nights. Shame i lost that save. Glad to see that your board managed to bag a 750 million stadium deal. Happened to me once with Inter. That was a happy save too. Thanks for the info and I will try it in some lower league save next time. Funny thing I last tried this in FM 2008 with FM Modifier and haven't tried that since. Last month I just learnt how to run FM 2008 in a windowed mode on 1366x768 resolution and needless to say I've been transported back to my college days again. Unless SI is using something gorgeous like the Frostbite engine for 3D matches I'm sticking to the older FMs. I still don't get why SI doesn't team up with PES for those 3D matches. I understand that beneath the hood they're completely different engines but still feel that it would be a win-win for both.
  12. I would like to give forum members an update on the position cheat. Value of 29 for best position does work. I have verified it for FM '10 & '12 versions. I have players with PA of 120-130 range who are playing better than those with 160-170 PA values. In addition if you max out determination & consistency (25 each) and professionalism (99 or 127) they are as good as any world class player in their respective position while being used in conjunction with the fitness/condition cheat. I realised in the process that you can increase the value for secondary/untrained positions only if they aren't undergoing position training for that particular position. Else it reverts back to the original value. I would suggest using values of Match Exercise/Condition- 12749, Fitness- 12751, Morale- 125 and Jadedness- '-32767' for the a pretty realistic experience without all the injury problems. I would also suggest using a re-heal preset after playing a match on matchday itself with the values of 10001 for Fitness and Condition and '-32767' for Jadedness. This helps in avoiding excessive freak injuries during training in the normal week. Very useful when you have a squad of 25 players with 11 imported superstars and 14 home grown players. Injuries and suspensions don't wreak havoc with your playing style anymore. Though some tweaking in tactics might be needed against stronger opponents in the league or the late stages of continental competitions. Besides it tremendously increases the market value of your players with average PA. I was managing Newcastle and had a whale of a time selling such players to Man Utd though after selling them I would revert all the changes. The biggest benefit of this cheat is that it helps in getting rid of those highly paid undesirables for a handsome fee when you take over at a new club whom no other club would take off your hands in a normal scenario.
  13. @Smertin1972 glad that my post was of help and we share the same thoughts. Regarding merchandising tweaking only average attendance is enough. Revert it back to its original figure before the last game of the season and then when the new season starts on 1st July you're free to increase it again to whatever you desire. There's this bug where when the new season starts it automatically increases min and max attendances to the new figure thereby further multiplying your merchandising income. The problem with excess income unless you're spending a ton on player transfers and wages is the Euro 2 billion ceiling for total balance. If you cross this limit the club automatically invests this amount in what seems to me like some debt instruments which automatically pay out interest but the downside is that your club is no longer the richest club in Europe. My suggestion is to keep income through such means to around Euros 200-300 million so that it incrementally outpaces Madrid and Barcelona in 3 to 5 years depending upon the size of your club and it's fanbase. Regarding your question about Jadedness yes it will revert back to it's original levels. In fact Match Exercise/Conditioning, Fitness and Morale all revert to their normal values after a matchday. Using FMRTE's freeze option also doesn't help. You would need to use Cheat Engine for that but I would suggest sticking to presets before every match on a matchday unless you're really comfortable with using Cheat Engine.
  14. Hey guys! It's been quite a while. Hope everybody's doing fine. I've seen a couple of posts asking if these presets are still working for FM's latest iterations. Guys rest assured if you use FMRTE these presets are always gonna work. However from FM 2013 onwards fitness has ceased to have that much an impact i.e. match exercise/condition is now more important than fitness. However always keep tweaking the two of them for finding the best possible combinations suitable to your tactics. Basically there are no set rules. Also pumping condition to max 32767 sometimes results in crash dumps in the newer versions. Better take it down a notch and I'm quite sure you wouldn't want cricket score lines with such a high value for condition. I also suggest keeping jadedness to '-32767' (freeze it on cheat engine if possible) always for all players as it helps in minimising injuries. Frankly I haven't played FM 2013-16 with that much dedication, it's too time consuming nowadays. I couldn't care less about the 3D match engine and all the other gloss; dots on a green pitch, that's just enough for me. Btw I have only retained FM 2012 & CM 03/04 now and load them only when time permits. Guess that's life. Anyways the latest tweak that I've been using is- all players jadedness to '-32767' and both the full backs DR/DL to max. values. Currently managing SV Wehen. Took me 3 yrs to promote them from German 3rd division to Bungesliga. It's been quite an interesting save actually and satisfying one too with all the peaks & troughs of lower league team. A big shout out to @The Jet for single handedly keeping this thread going and answering a lot of user queries. Thanks a lot man!
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