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FM24.0 -Real Fixtures and Results for 38 Major Nations,58 Leagues in total Released click here for details ×

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  1. Facepack installer is a new feature built into FMRTE that allows you to easily install facepacks into your game. It automatically generates the config.xml file with all the mappings for your players/staff. It can also copy the facepack files to the proper folder so that you don't have to do anything Before we start, let's answer a few questions Where can I get a facepack to install? FMRTE does not include any facepack you must download them separately from several FM website, then use FMRTE to install it. We suggest you try this ultra-realistic made by fm.zweierkette.de that you can download here: Cutout Faces (via Mediafire) Cutout Faces with Kits (via Mediafire) Download Staff Pack (via Mediafire) Does FMRTE support any type of facepack? Yes, FMRTE should work just fine with any folder with images We also offer support for facepacks made for NewGan where we will apply the faces based on criterias such as ethnicity and nation. Is this feature free? Yes, you can use this feature in FMRTE for free. Facepack Installer features In the facepack installer window you can configure a lot of options, that gives you more control over the whole operation Facepack Folder - The folder with the facepack that you want to install. Copy to game graphics folder - If enabled FMRTE will try to copy all the files to the proper folder so that you don't have to do it manually. Game graphics Folder - The folder where the facepack will have to be installed Target Persons - Defines to which persons should the facepack be applied to Newgens (players) - The facepack will be applied to newgens Human teams (players) - The facepack will be applied to players that belong to a team controlled by a human All players - All players in the game All staff - All staff members in the game Custom - Allows you to use our Advanced Search filter to filter players / staff by your criterias Mode - Defines what FMRTE will do to the config.xml file if it already exists Override - Override already existent faces mappings Override but preserve missing persons - Override already existent mappings, preserve missing persons Preserve - Keeps already existent faces mappings Allow duplicates - Defines what FMRTE should do if you don't have enough face files. How to use it (step-by-step) 1. To start, load your game and then press the to open the Facepack installer 2. Press the button and choose the folder with the facepack that you have downloaded. 3. Make sure that FMRTE was able to load your facepack, it should say something like "Detected Generic/Newgan Compatible facepack with XX faces" 4. Configure the settings that you want to use (Target Persons, Mode, Allow duplicates) 5. Press the button Then you just have to wait until FMRTE is creating the config.xml If you selected the Copy to game graphics folder option, then after the config.xml is generated, FMRTE will copy the whole facepack to the FM graphics folder When the process is completed, FMRTE will show you a summary of the operation The facepack is installed, but the faces doesn't appear in game. After you install the facepack, you must clear the cache in Football Manager and reload the skin.
    5 points
  2. With FMRTE 20 you can easily customize the appearance of your stadium! You can decide if all of your stands are to be used, the capacity, if they are covered, etc. Note: Changes made to the 3D appearance will be visible from the next game Customizing each stand These are the options that are editable per stand: Capacity - The capacity of the stand Has roof - If set the stand will be covered Has seats - If set the stand will have seats Has tunnel - If set it will add the locking rooms access tunnel Some examples `Montilivi` stadium before being edited with FMRTE. Example 1 - Remove behind goal stands With FMRTE set behind goal stands capacity to `0`. This will remove them from the 3D. This is how the stadium looks like after changing the behind goal stands capacity to `0` Example 2 - Add stands to two corners With FMRTE set the capacity of the top corners to any value greater than `0`. This is how the stadium looks like after applying the last changes
    3 points
  3. What are the "Custom Start Date files"? The Custom Start File enables you to commence the game after the standard default setup dates, making it perfect for users who wish to start midway through a season. Note that Marituas is used as the country for this setup, so if you intend to make that country playable, this file cannot be used. Please note that this file is incompatible with any other Custom Start file and should not be shared on other platforms/websites. We regularly update this file every week, allowing you to commence the game on the current real-life date. Where can I download those file(s)? For FM24 you can download it from here To find Custom Start Date files for other editions of FM: Go to our Downloads section, or press here Search for Custom Start Date Select the files you want to download Are those files for free? To get access to our real fixture files, a valid FMRTE license is required, which can be for any version of FMRTE. For instance, if you possess a license for FMRTE 22, you can still download our real fixture files for FM24. I've got the file(s), now how can I install them? To install our files, please refer to the instructions provided here After you have successfully installed the files, follow the following steps to use the Custom Start Date Step 1 - Ensure that you have enabled the Custom Start Date editor file Step 2 - Press the Add/Remove Leagues button Step 3 - Select the "FMRTE Custom Start Date" fake Nation Step 4 - Select the Custom Start Date Press the Game Start Date Dropdown, and select a start date from the FMRTE Custom Start Date fake Nation Do you still have some questions, or something is not working? We've set up a dedicated topic for this subject where you can pose any questions you may have.
    1 point
  4. So you've got some pregame editor files that you want to install into your Football Manager. If you don't know how to install them, just follow these steps Step 1 - If you download a compressed file (zip, rar, .7z, etc) If you downloaded a compressed file (archive) first, you must extract them, before continuing, otherwise it won't work. On the other hand, if the download file is not compressed (ends on .fmf) you are good to go to the next step. Step 2 - Copy files to the Football Manager editor data folder Windows Open File Explorer Go to your Documents folder Open the "Sports Interactive" folder Open the "Football Manager 20XX" folder (where XX is your game edition, example, 24) Open the "editor data" folder (if it doesn't exist, just create it) Copy the files to the "editor data" folder macOS Open Finder Click Go from the menubar and select “Go to Folder” Copy in the following: ~/Library/Application Support/Sports Interactive/ Open the "Football Manager 20XX" folder (where XX is your game edition, example, 24) Open the "editor data” folder (if it doesn't exist, just create it) Move the downloaded files into the ”editor data" folder Step 3 - Open the game and start a new career Step 4 - Open the game and start a new career Press the dropdown on the top right corner. It will open a window with all the files in your edited data folder now displayed (if files do not show here you have placed them in the wrong folder) Now select the file(s) you want to load to start a new save game with, tick the ones you want to use
    1 point
  5. Now you have more control over players availability (bans, suspensions, holidays, etc) you can make your player available, by removing any restriction, or, you can make a player unavailable, for example, by adding a suspension. How to make a player unavailable? It's very simple, you just need to press the '+' button (in the Player Unavailability tab). By default, FMRTE will add a 3 matches 'Global Ban', that you can easily edit. You can make a player unavailable for a specific number of games, of for a specific number of days (not both) Scope, what is it? Scope defines the type of the unavailability, and affects the type of games for which the player will be unavailable. Those are the most common types: Global Ban - Player suspension applies to all competitions Competition - Player suspension applies to a single competition Domestic League - Player suspension applies to the domestic league Holidays - Player will be sent to holidays for a specific number of days Let's see it in action
    1 point
  6. The process is simple, FMKE takes care of most of the process. Step 1 Open your kit in FMKE Step 2 After you finished editing it, press save (so you can continue your work later) Step 3 Select the `Export to game` option in menu (File -> Export) Step 4 FMKE will export your kit to the game folder Step 5 Run Football Manager 2020 / 2021 Go to Preferences -> Interface Press Reset -> Clear Cache Press Reload Skin Press Confirm You should see a popup with the following message: ‘Loading image data for the new skin’. Your new kit is now ready to be used
    0 points
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